Dialog Engine 0.6.2
What's new
Drawn dialogs open on Spigot, and links between them work
- Fixed: on Spigot, no drawn dialog opened. The command Dialog Engine falls back to was refused by Minecraft, which takes no UUID for a dialog target; it now runs it as the player.
- Fixed: a drawn dialog with an "Open another dialog" button would not open at all, because the game looked the other dialog up in its own list, where Dialog Engine's dialogs are not. Those buttons now open Dialog Engine's dialog themselves. A button naming a dialog that does not exist is a warning when dialogs load, and the dialog holding it still opens.
- When the game refuses a dialog, the console now says why, instead of an error naming whatever command opened it.
0.6.1: Items from your server's own pack
- New: a body
item:takescustom-model-data:besidemodel:, so an item from ItemsAdder, Nexo, Oraxen or a pack of your own shows as itself. Give it a number (a plugin's custom model data, like1001), a word,true/false, a list of them, or the game's ownfloats,flags,stringsandcolors. Placeholders work in it.
Studio
- Item slots in a drawn dialog can hold an item from your server's own pack: give it its item model and custom model data, and choose the picture the slot shows. This needs no update; send the dialog again from
/de edit.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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