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DecoyBlocks

Abandoned
DecoyBlocks
<p>DecoyBlocks' Logo.</p>

DecoyBlocks' Logo.

Description

DecoyBlocks ALPHA is a plugin designed to catch and appropriately deal with griefers automatically.

Originally conceived of by FlamingArmour in a request thread; this plugin allows you to specify certain blocks called "decoys" that, when broken, trigger a logging system for automatically catching and dealing with griefers.

Code was written from scratch by me, with some help from the community on file serialization.

Features!

Quote:
  • Persistant storage of specified decoy blocks.
  • Full logging of who broke which decoy, and when.
  • Fully configureable automatic detention and / or punishment of people who have broken decoys.
  • 3 Punishment thresholds, completely configureable.
  • Punishments currently comprise of:
    • Kill - Instantly deals the offender 9001 damage.
    • Jail - Teleports the offender to the specified location. (Set via coordinates in config.)
    • Kick - Instantly kicks the offender from the server.
    • Ban - Instantly bans the offender from the server.
    • IPBan - Instantly bans the offender and associated IP-Address.
  • CraftBukkitUpToDate compatibility.
  • Anonymous statistic reporting to mcstats.org!
Commands & Permissions

Decoys are set and removed by right-clicking the block with a stick.

  • /db decoys - Gives you a list of all the decoys on this server.
    • decoyblocks.decoy - Required to use /db decoys and to set or remove decoys.
  • /db log - Enables you to see a block's log by placing a log block. Use again to disable.
  • /db log all - Displays all log entries, in chronological order.
    • decoyblocks.log - Required to use /db log.
  • /db teleport <player> - Teleports you to the nearest open space by the last broken decoy (by the player, if specified).
    • decoyblocks.teleport - Required to use /db teleport.
  • /db <search / lookup> <player> - Gives you a list of all decoys broken by the specified player.
    • decoyblocks.search - Required to use /db search or /db lookup.
  • /db restore - Restores all decoys to their original state.
    • decoyblocks.restore - Required to use /db restore.
  • /db clear <log / decoys> - Completely clears out either the log or the decoys.
    • decoyblocks.clear - Required to use /db clear. This is a dangerous command, and should be highly restricted.
    • decoyblocks.clear.log - only allows access to /db clear log.
  • /db save - Saves the decoys and log to their respective .dat files.
    • decoyblocks.save - Required to use /db save.
  • /db reload - Saves everything and reloads the config.
    • decoyblocks.reload - Required to use /db reload.
Upcoming Features
  • Ability to search an area for broken decoys.
  • Ability to freeze players.

The DecoyBlocks Team

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