DeathPenalty 1.4
What's new
v1.4
- Tested with CB 1.2.3-R0.2
- Made it so that ghosts are hidden from players but not ghosts or players with the deathpenalty.see permission (operators get this by default)
- Added a feature to make ghosts able to fly around (configurable). This makes them switch to creative mode, but they can't do anything. When they are made a player again, their inventory is cleared so they can't get items from creative.
v1.3
- Added the ability to have a location for ghosts to go to when they are made a player again
- Added a command to check how much longer a ghost has to wait
v1.2
- Changed the saving location of the ghost spawn (you may delete the ghostSpawn value in the config
- Made the spawn also save the world (so that you can have a ghost spawn in whatever world you want, not just the main world)
- Added a resurrect command (with a permission node or just from the console; If usePermissions is off, admins do NOT get this command by default)
v1.1
- Added a feature to let players eat cake and have their ghost time decreased by a value in the config
- Added a config value to enable/disable end/nether portal use when being a ghost
- Added a death override permission so you don't become a ghost upon death
- Fixed a check in the code that would not let you teleport to the spawn on death until you reloaded the server (now it teleports you)
v1.0
- First release
* When a non-ghost player logs out and comes back in, artifacts of ghosts are visible (they can see the ghost where they were last, but not after that)
This mod has no additional files

