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Death and Rebirth

Abandoned
Players die like in most MMORPGs and need to be resurrected.
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v2.5.1b

File nameDeathAndRebirth.jar
Uploaded
Sep 29, 2011
Downloads
756
Size
117.6 KB
File ID
544369
Type
R
Release
Supported game versions
  • CB 1185

What's new

Version 2.5.1b

  • fixed a spout related bug

Version 2.5.1

  • Craftbukkit 1185 support
  • added /dar showghosts, /dar hideghosts
  • added option VOID_DEATH
  • fixed a permissions bug ("permissions failed")
  • fixed various spout related bugs (no sounds, skin, colors or notifications)
  • fixed pvp dropping
  • fixed check for third party plugins (citizens, spout ..)
  • fixed a bug using explosive arrows from the EffectiveArrows plugin
  • fixed invisibility

Version 2.5

  • economy support for: iConomy 4, 5, & 6+, BOSEconomy 6 & 7, Essentials Economy 2.2.17+, MultiCurrency
  • mcMMO support
  • new config (config.yml). the old one (config.txt) will be converted (and can be deleted if you want to)
  • updated language files (need translators!)
  • invisibility for ghosts (ghosts can see each other)
  • permission node dar.res removed
  • added permission dar.reb which is needed to resurrect other players
  • ghosts can now resurrect themselves where they spawn after death by right clicking. for example: reverse spawning is enabled, this means a ghost will spawn at a shrine. he now can decide if he runs to his corpse to get all his items back, or resurrect at the shrine directly (with the corresponding consequences).
  • changed the way the plugin handles mob arena (and similar plugins)
  • grave-signs won't be placed in lava now
  • new code how dropped items are handled. inventory isn't shuffled anymore. should fix some bugs.
  • /dar enable can now be used without specifying a world
  • fixed tools and armor are magically repaired after death
  • fixed bug in worlds without shrines
  • fixed resurrection sound
  • fixed error on respawn
  • general code improvement

Version 2.4

  • the default system changed a bit: players will now spawn at the neares or soulbound shrine. using /reb removes 15% of their items. there is a blacklist which excludes certain items from being removed.
    • default values are
      • dropping: false
      • pvpDrop: true
      • reverseSpawning: true
  • added resurrection time (default 10 seconds). if the player moves the resurrection is canceled.
  • added a notification for ghosts if they enter a shrine area. this only applies if the "shrineOnly" option is true. by default it's deactivated.
  • shrines now have a spawn point. they can be set (at the location you are standing) by using /shrine setSpawn <name>. this is useful for large shrines such as cathedrals or graveyards
  • MobArena is now supported
  • spout: the texturepack for ghosts is now changeable
  • spout: ghosts hear now ghast noises
  • fixed: dead players who join don't get the right skin and sky colors
  • fixed: if the ghost name is left empty it's treated like this feature is turned off
  • fixed: enabling worlds with spaces in their names

Version 2.3.6

  • players can now unbind their souls
  • if reverse spawning is enabled: players will spawn at the nearest shrine if their soul is not bound anywhere instead of spawning at the spawn point
  • grave signs are now removed properly (half steps etc. wont get destroyed)
  • fly speed of ghosts is now configurable. the default value was redruced
  • new option: pvpdrop. if it's enabled a player will drop one random item if another player kills him. this overrides the dropping option
  • soulbinding can now be turned off for each shrine individually (toggle: /shrine binding name). resurrection is always possible
  • if ghostName ist left blank in the config, it's handled like it's disabled buggy
  • added new messages
  • fixed nodrop: items are now saved in a file and will be regained even if the server crashes or restarts without stopping
  • fixed displayname/title(spout) related problems. if you have custom names they should reset properly now
  • fixed resetting sky colors

Version 2.3.5

  • added support for build in permissions system of bukkit. as a consequence, nocheat will prevent the flymode
  • added a reverse-spawning option
  • added an option to disable signs
  • new messages (for you translators out there)
  • spout name and skin is saved and restored after rebirth (e.g.if you use playereditor)
  • added permission node "dar.nodrop"
  • fixed lightning toggles
  • fixed self-rebirth
  • fixed bug on killing someone with a command
  • fixed onDisable not working properly
  • fixed /dar not working in the console

Version 2.3.4

  • fixed: message bug
  • fixed: "Could not pass event ENTITY_DAMAGE" bug
  • fixed: permissions bug (dar.res not working properly)

Version 2.3.3 CraftBukkitUpToDate support

  • new messages
  • if dropping is disabled all ghosts get their items back on server shutdown (else they would be lost)
  • fixed checking of amount not working properly
  • fixed message bug with spout
  • fixed a bug causing an error while adding shrines
  • fixed a bug where ghosts could attack with a bow

Version 2.3.2

  • fixed crashing when running spout
  • fixed ghost toggle message
  • fixed reload not working
  • fixed checking of citizens and nocheat

Version 2.3.1

  • fixed /shrine select not working correctly
  • admins now need to click with a stick to get a shrines name

Version 2.3

  • new command: /shrine
  • new shrine system
  • new command: /mygrave
  • multi-language support
  • different sky color for ghosts (configurable)
  • lightning effect on death and on rebirth (configurable)
  • new permissions node: dar.ignore
  • shrine radius is now configurable
  • config gets saved on changes (to prevent damages on crashes)
  • D&R is now saver against the influence of other plugins (for example: EssentialsSpawn, AdminCMD, Towny)
  • players don't become ghosts if they die in the void
  • fixed grave bug (grave-signs lost the inscription)
  • fixed skin bug (no change on death)
  • rewritten message code (for multi-language support)
  • cleaned up the code a bit

Version 2.2

  • works with bukkit #1060
  • code improvements (messages and shrines)
  • dar-command now works in the console
  • res is now reb to prevent problems with Towny
  • added automatic version check
  • added NoCheat support
  • skins and sounds are now changeable in the config
  • slabs and wool will be now resetted correctly when using /dar rm
  • added the possibility to left-click shrines for ops which will return the name of the shrine
  • added dropping system

Version 2.1

  • shrines are now save from explosions
  • flying for ghosts
  • NPCs from citizens are ignored
  • new configuration options (fly, ghost interaction, shrine mode, ghost chat)
  • bugfix: no chat messages were displayed

Version 2.0

  • added Spout and multiworld support
  • Permissions is no longer needed (but still supported)
  • Changed /shrine to /dar and added new arguments
  • Bugfixes

Version 1.1

  • Players can now bin their souls by right clicking a shrine. /res will then work everywhere and teleport them to the shrine (if they are dead)
  • Ghosts can't be attacked by players and players not by ghosts
  • Ghosts can't interact with blocks (they are still able to use doors, buttons and levers)

Version 1.0

  • first release

This mod has no additional files