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DeadCycle

DeadCycle is a hardcore day-night survival plugin for Paper/Spigot 1.21+, with unique kits, skill progression, zombie waves, mini-bosses, economy, base defense, and high replayability.

File Details

deadcycle-0.9.0.jar

  • R
  • Apr 9, 2026
  • 609.80 KB
  • 12
  • 1.21.1

File Name

deadcycle-0.9.0.jar

Supported Versions

  • 1.21.1

Version 0.9.0

What’s new for players:

  • Kits added and fully integrated: Ping, Harpooner, Cyborg, Medic, Exorcist.
  • Ping received mobility and control abilities: dash, impulse, jitter, and phantom mechanics.
  • Harpooner gained anchoring and pull abilities with a new chain combat logic.
  • Cyborg, Medic, and Exorcist received new active roles and combat skills.
  • Archer, Berserker, Duelist, and Summoner kits expanded with new abilities and progression branches.
  • Added a synergy system between kits: bonuses for coordinating different roles.
  • Added a global diminishing returns system for crowd control.
  • Added telegraphs for dangerous abilities: sound and particles for clearer combat readability.
  • Improved summon AI: target focus, regrouping, sacrificial impulse, anti-stuck behavior, and retargeting.
  • Fully updated progression menus: expanded kit selection and a field workbench with detailed stats.
  • Kit progression expanded: levels and experience for new roles and skill branches.
  • Updated mana and meta-progression transfer between games, including migration of old data.
  • Improved round reset cycle: preserves necessary progress and stabilizes systems.
  • Fixed zombie wave behavior: spectators no longer affect active spawning.
  • Enhanced protection of system skill items: durability, crafting, dropping, and unintended use.
  • Fixed edge-case bugs with clones, summons, duels, base systems, and boss adaptation.
  • Updated balance and configuration for the new content.