File Details
deadcycle-0.9.0.jar
- R
- Apr 9, 2026
- 609.80 KB
- 12
- 1.21.1
File Name
deadcycle-0.9.0.jar
Supported Versions
- 1.21.1
Version 0.9.0
What’s new for players:
- Kits added and fully integrated: Ping, Harpooner, Cyborg, Medic, Exorcist.
- Ping received mobility and control abilities: dash, impulse, jitter, and phantom mechanics.
- Harpooner gained anchoring and pull abilities with a new chain combat logic.
- Cyborg, Medic, and Exorcist received new active roles and combat skills.
- Archer, Berserker, Duelist, and Summoner kits expanded with new abilities and progression branches.
- Added a synergy system between kits: bonuses for coordinating different roles.
- Added a global diminishing returns system for crowd control.
- Added telegraphs for dangerous abilities: sound and particles for clearer combat readability.
- Improved summon AI: target focus, regrouping, sacrificial impulse, anti-stuck behavior, and retargeting.
- Fully updated progression menus: expanded kit selection and a field workbench with detailed stats.
- Kit progression expanded: levels and experience for new roles and skill branches.
- Updated mana and meta-progression transfer between games, including migration of old data.
- Improved round reset cycle: preserves necessary progress and stabilizes systems.
- Fixed zombie wave behavior: spectators no longer affect active spawning.
- Enhanced protection of system skill items: durability, crafting, dropping, and unintended use.
- Fixed edge-case bugs with clones, summons, duels, base systems, and boss adaptation.
- Updated balance and configuration for the new content.

