Damagepop 1.0.0
What's new
Initial release
- Floating damage and heal numbers built from text display entities.
- Six number styles: normal, critical, fire, poison, projectile and heal.
- Particle bursts for each style.
- Per-player on/off switch that survives restarts.
/damagepopcommand withtoggle,on,off,status,demoandreload.- Fully configurable formats (MiniMessage), size, animation, visibility range and performance limits.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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