CustomBodySteal

this is the mody where you have 4 life and four body part if you loose all you ban revival also avaliable
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Description

Create an extremely advanced and high-quality Minecraft Java Edition Paper plugin for version 1.21.11 called “BodySteal SMP”. The plugin should be inspired by survival SMP mechanics similar to HeadSteal systems but redesigned into a full body-part stealing and ability system with cinematic visuals, optimized performance, custom abilities, revive mechanics, and multiplayer balancing. The plugin must feel modern, smooth, competitive, fantasy-themed, and highly polished while remaining optimized enough for large multiplayer servers without causing TPS drops or lag spikes.

The plugin must be developed specifically for Paper 1.21.11 using Java and Gradle with a professional code structure, modular systems, clean API usage, optimized schedulers, asynchronous data saving, efficient event handling, and smart entity caching. The plugin must be multiplayer-ready and stable for servers with 50–100 players while maintaining smooth gameplay and high-quality visuals. All features should be configurable and customizable through a clean configuration system, but the plugin should work perfectly out of the box.

Main gameplay system: Whenever a player kills another player, the victim drops a special body part item instead of a normal head-only system. The dropped body part must be randomized from a collection of different parts including Head, Heart, Arm, Leg, Eye, Rib, and Soul Fragment. Every body part must have a unique texture, rarity, glowing visual effect, custom model support, lore text, and cinematic item-drop animation.

The dropped body part item should appear much larger than a normal dropped item and float slightly above the ground with smooth rotation animation, soul particles, and magical sound effects. The animation should look cinematic and high quality while remaining optimized and lightweight. The plugin should automatically reduce particles and animation intensity if the server TPS becomes unstable.

The plugin must contain a complete life-steal style life system. Every player starts with exactly four lives. Each time a player loses a body part, they also lose one life. Once a player reaches zero lives, they are automatically banned from the server permanently or temporarily depending on configuration settings. When a player loses their final life, a dramatic broadcast message should appear globally with dark fantasy styling and cinematic sound effects.

The plugin must include a configurable option where natural deaths can either remove body parts or not. If the setting is disabled, players only lose body parts when killed by another player or entity. If enabled, players also lose body parts from environmental deaths such as lava, fall damage, fire, explosions, drowning, void damage, and similar causes. The system should support live reloading without requiring a full server restart.

A complete body part ability system must exist where players can equip stolen body parts to gain special powers. Only one major body-part ability should be active at a time for balancing purposes. Every ability must support cooldowns, action bar cooldown indicators, custom sounds, particles, animations, and configurable damage or effect values.

Examples of body part abilities: Chicken body part gives permanent slow falling, reduced fall damage, and small jump boost. Warden body part grants a Sonic Boom ability with darkness aura and increased defense. Creeper body part allows explosive charging while sneaking and explosion resistance. Enderman body part grants teleport dash abilities with water weakness. Blaze body part gives fire resistance and the ability to shoot fireballs. Spider body part allows wall climbing and web trap attacks. Wolf body part grants speed and nearby teammate buffs. Iron Golem body part grants knockback resistance and a heavy smash attack. Phantom body part gives night vision and gliding ability. Guardian body part grants water breathing and laser beam attacks.

The plugin must also support animal, hostile mob, boss, and entity body parts. Every Minecraft mob should have a chance to drop unique body parts with special abilities. Passive mobs, neutral mobs, hostile mobs, mini-bosses, and bosses should all have different rarities and powers. Dragon Core body part should grant temporary flight and dragon breath attacks. Wither Bone should create a wither aura around enemies. Bee Wing should grant small flight boosts and pollination speed effects. Rabbit Foot should grant extreme jump boosts. Turtle Shell Fragment should grant water armor and aquatic resistance.

A special revive mechanic must exist through an item called the Revive Beacon. This item should allow dead or banned players to be revived and regain one life. The revive system should involve a dramatic multi-block ritual with a large beacon beam, lightning effects, soul particles, floating animation circles, cinematic sounds, and a timed revival countdown. Once completed successfully, the banned player is automatically unbanned and teleported to the ritual location. The revive system should contain cooldowns, anti-spam protection, anti-abuse systems, and multiplayer synchronization.

The plugin must include a modern GUI system for equipping body parts. The interface should use a dark purple fantasy theme with animated borders, glowing highlights, rarity colors, cooldown indicators, and smooth transitions. The GUI should support drag-and-drop equipment management, ability previews, descriptions, soul-energy indicators, and upgrade slots.

Visual effects and animations should look modern and cinematic while remaining optimized. Floating body parts should use soul-like particles and magical trails. Sonic boom abilities should create expanding shockwave rings. Rituals should create animated magic circles. Teleport abilities should create dimensional distortion effects. The plugin must include automatic optimization systems that reduce particles and animation density during low TPS situations. Distance-based rendering and packet optimization should be used to minimize client lag.

Performance optimization is extremely important. The plugin should avoid memory leaks, excessive repeating tasks, heavy entity scanning, and unnecessary synchronous operations. Player data should be cached intelligently and saved asynchronously. Mob ability checks and particle systems should use lightweight optimized loops. The plugin must be designed to feel smooth even during large PvP fights with many players using abilities simultaneously.

The plugin must support SQLite and MySQL database systems for storing player lives, equipped body parts, cooldowns, revive history, statistics, ability progress, and player data. Data storage should be reliable and optimized.

Additional advanced features should include boss bar effects, action bar cooldown displays, custom advancements, rare-drop announcements, soul energy systems, ability combinations, PvP balancing systems, anti-duplication protection, anti-exploit systems, admin management commands, and API support for future addons.

The visual style of the plugin should feel dark fantasy themed with purple soul energy aesthetics, cinematic SMP combat, magical rituals, smooth transitions, glowing effects, and immersive multiplayer gameplay. The plugin should feel competitive and modern without becoming visually messy or causing performance problems.

The final plugin must be: Paper 1.21.11 compatible, highly optimized, multiplayer-ready, visually impressive, easy to configure, professional in code quality, stable under heavy load, and designed to deliver maximum gameplay quality with minimum lag.

The CustomBodySteal Team

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