Capture The Tower is a game that pits two teams agaisnt each other to build a tower of four gold blocks per team with only four gold blocks in the whole game. This plugin was inspired by Achievement Hunter's game Capture the Tower. This version is automated by a plugin instead!
Metrics
Capture the Tower uses Hidendra's plugin metrics system which means it will collect information including but not always limited to a unique identifier, the server's version of Java, offline/online mode, this plugin's version, the server's version, the OS running the server, core count for the CPU, number of players online, and the Metrics version.
This can be easily disabled by editing /plugins/Plugin Metrics/config.yml and setting opt-out to true. Everything that this plugin collects can be viewed here and additional information can be found here.
Update Checks
This plugin has a feature where it will notify those with the permission ctt.update if there is an update to this plugin. It is done asynchronously. To disable, set 'update-check' to false in the plugin's main config location at /plugins/CaptureTheTower/config.yml
Features
Create as many CTT games as you want
Can have many games in many worlds
Sign and/or command can be used to join games
Built to be compatible with any map, no matter the placement of spawns or the tower
API included (won't be unchanged until full release)
MySQL support and SQLite support
Stat system and leaderboard
Kit system with many things to customize
Respawn delay
Game Sign
To create a sign to join a game, create the game first then place down a sign. The first line should read "[game]" and the second line should have the ID number of the game you want the sign for. Example:
Tutorial
Tutorial made by John4064
Todo List
Switch over to UUIDs
Add free, good maps for this plugin on another page