ConvoSyncBundle 1.0.4
What's new
- The connection timeout value is now customizable. (Client)
- Fixed a bug where when sending private messages from in-game to a ConvoSync client, the private message would be displayed incorrectly to the sender in chat.
- The ConvoSync client login GUI will now wait until you are authenticated before bringing up the main GUI. (Client)
- The ConvoSync server will now notify plugins and clients why they're being disconnected.
- Reorganized the ConvoSync client menus. (Client)
- Fixed Essentials vanish compatibility. (Plugin)
- Added a /ctellr command to reply to the last private message you received. (Plugin)
- Implemented MetricsLite from MCStats. (Plugin)
- Added a /config command to generate the config for the port, plugin password, and name. (Server)
- The ConvoSync server will now switch to a new log file if the old one is larger than 5 MB. (Server)
- Fixed a bug where pressing ctrl+d would cause the log to be filled with an exception continually, using massive amounts of CPU. (Server)
- Fixed a bug where if ConvoSync cannot find Essentials properly despite it being enabled, then it would throw an exception every time someone spoke in chat. (Plugin)
- The permission node for /ctell and /ctellr now defaults to true. (Plugin)
- When reconnecting on the ConvoSync client on the same machine that the ConvoSync server is running on, a concurrent modification exception may occur.
- When sending a private message cross-server via /ccmd <server name> tell, the sender is always mistaken for a console (not fixable;this is a problem in Bukkit)
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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