File Details
CompoundV-1.1.0.jar
- R
- May 26, 2026
- 355.84 KB
- 22
- 1.21.11+20
File Name
CompoundV-1.1.0.jar
Supported Versions
- 1.21.11
- 1.21.10
- 1.21.9
- 1.21.8
- 1.21.7
- 1.21.6
- 1.21.5
- 1.21.4
- 1.21.3
- 1.21.2
- 1.21.1
- 1.21
- 1.20.3-Snapshot
- 1.20.5-Snapshot
- 1.20.6
- 1.20.5
- 1.20.4
- 1.20.3
- 1.20.2
- 1.20.1
- 1.20
New Abilities (Compound V):
- Jumper — Jump Boost V on demand, brief fall damage immunity
- Shockwave — 10-block pressure wave, critical hits trigger mini shockwaves
- The Worm — permanent Haste, Night Vision toggle, baseline resistance
- Flash Light — 15-block blindness burst + short light beam attack
- FireSonic — fire melee pressure + short fire beam
- Toxic Cloud — poison immunity, poison gas cloud, short-range poison vomit
- The Countess — fireballs, fire double jump, burn melee, fire resistance
- The Warrior — strength/resistance, extra hearts, regeneration, double jump, small fall-impact shockwave
- The Headpopper — targeted countdown + heavy damage (cancels if sneak released)
- SpiderWeaver — web projectile, cobweb trap, wall climbing
- The Detonator — large self-centered explosion, self-damage protection, fire melee, every-third-hit explosive strikes
New Abilities (V One):
- Sonic Boom — electric flight, Sonic Beam (Warden-style), Sonic Ring, explosive landing
- SizeChanger (Upgrade) — stronger V One variant of the CV ability
- Teleporter (Upgrade) — stronger V One variant of the CV ability
- Stormstrike — Stormfront-style, lightning beam, electric jump-start particles, 4x lightning strikes
- Heal Angel — healing melee, mob command behavior, passive strength/resistance/regeneration
- Submarine — stronger underwater combat, extended sonar, improved riptide dash
Heat Vision — Rework:
- Stages I–IV as separately rollable tiers (colors: blue → green → orange → red)
- Overheat system: max use duration + cooldown per variant
- Heat Vision cooks raw mob drops and clears vegetation
- Patriot / Patriot V One receive adjusted particle densities and individual timings
Crafting & Brewing:
- Workbench-based crafting chain for all serums (Temp V, Compound V, V One, Anti V, V-Null Virus)
- V-Null Virus as a new potion type including splash and lingering forms
- Potion stacking rules (Temp V extendable, CV activates after Temp V, CV can upgrade to V One)
- Temp V overdose logic: 5th dose within the reuse window is lethal
- Side effects now apply immediately on drink instead of waiting for Temp V expiry
Misc / QoL:
- /cv tutorial (/cv guide, /cv book) — in-game handbook with crafting chains, ability notes and side-effect overview
- Update Checker service added
- Languages — ES, FR, HI, RU added alongside existing DE/EN
- Flight ability now correctly restored after gamemode changes
- XRay/Sonar/Patriot Radar reverted to stable global Glowing effect
- Ghost Mode: 5s toggle cooldown, fire resistance, Heat Vision immunity, mob targeting cleanup
- Various balance adjustments to The Veteran (beam damage, knockback, PvE vs. PvP split)
see more at: https://github.com/ThomasUgh/CompoundV/releases