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ClockSign

Create signs that show the time of your world(s), or real-life timezones

File Details

v1.9

  • R
  • Jun 21, 2018
  • 66.97 KB
  • 571
  • 1.12+1

File Name

ClockSign-v1.9.jar

Supported Versions

  • 1.12
  • 1.11

v1.9

  • You can now configure the update rate for clocks. By default it would be every 16.6 ticks (this is equal to 1 minute passing in the game's time, which is a little less than a second). Now you can configure it to be either every game minute, every 5 minutes or every 10 minutes. This is to possibly lighten the load of updates for less powerful servers.
  • You can now edit clocks. You can edit the label of a clock by right-clicking a clock. You can also edit the timezone of a realclock. You can do this by right-clicking a realclock while crouching/sneaking.
  • You now have owners of clocks. Only the owner of clocks can manipulate the clocks (can of course be overridden with the right permissions).
  • You can now lock clocks. This can only be done by the owner of a clock (can of course be overridden with the right permissions). Doing this will prevent the clock from being destroyed by players other than the owner.
  • Clocks can now only be destroyed while crouching/sneaking.
  • Added full colour support for clock labels.
  • Removed the operator join message.
  • Fixed bug that caused clocks to not always be saved to save file.
  • Removed playerclocks (at least for now).

Check out the Documentation for a better in-depth look on everything currently featured in the plugin.

 

Know errors/bugs:

  • None