File Details
v1.9
- R
- Jun 21, 2018
- 66.97 KB
- 571
- 1.12+1
File Name
ClockSign-v1.9.jar
Supported Versions
- 1.12
- 1.11
v1.9
- You can now configure the update rate for clocks. By default it would be every 16.6 ticks (this is equal to 1 minute passing in the game's time, which is a little less than a second). Now you can configure it to be either every game minute, every 5 minutes or every 10 minutes. This is to possibly lighten the load of updates for less powerful servers.
- You can now edit clocks. You can edit the label of a clock by right-clicking a clock. You can also edit the timezone of a realclock. You can do this by right-clicking a realclock while crouching/sneaking.
- You now have owners of clocks. Only the owner of clocks can manipulate the clocks (can of course be overridden with the right permissions).
- You can now lock clocks. This can only be done by the owner of a clock (can of course be overridden with the right permissions). Doing this will prevent the clock from being destroyed by players other than the owner.
- Clocks can now only be destroyed while crouching/sneaking.
- Added full colour support for clock labels.
- Removed the operator join message.
- Fixed bug that caused clocks to not always be saved to save file.
- Removed playerclocks (at least for now).
Check out the Documentation for a better in-depth look on everything currently featured in the plugin.
Know errors/bugs:
- None

