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ClearLagg

A new perfect way to clear common lagg in your server!
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ClearLag v3.1.6

File nameClearlag.jar
Uploader
bob7lbob7l
Uploaded
Jan 29, 2020
Downloads
1.1M
Size
192.1 KB
File ID
2871471
Type
R
Release
Supported game versions
  • 1.15
  • 1.14
  • 1.13
  • 1.12
  • 1.11
  • 1.10
  • 1.9
  • 1.8.3
  • 1.8.1
  • 1.8

What's new

Version 3.1.6:

 

+Added: Custom trigger/removal section to config (Was added last update, just forgot to append to changelog..)
+Added: Language support finally! (Located inside the jar, under /languages/)
+Added: /lagg checkchunk to list entities/tile-entities inside of the chunk you're in
+Added: !tamed and tamed entity tags (For configuration)
+Added: 'lag-spike-helper' - used to diagnose lag spikes on the server (Assuming they aren't network related)
/Fixed: Merger unexpected variable from YAML resulting in an exception
/Fixed: TickSampler will now detect when a tick jumps directly into the next tick without having to sleep for accuracy
/Changed: Command '/lagg tpChunk' will now print the chunk coordinates rather then block to prevent confusion
/Changed: Optimized 'player-speed-limiter' to only check distance per-block vs per-every-movement
/Changed: Multiple minor changes regarding text, ect
/Changed: Added on/off arguments to halt command. No arguments = toggle

 

This update effects a large portion of Clearlag due to the new multi-language support. Please report any and all bugs!

 

Planned:
- More language options (Contributions very welcome https://github.com/bob7l/Clearlag-Languages)
- Mob stacking seems to be getting popular. May add it to Clearlag

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