File Details
1.0.1
- R
- Sep 6, 2025
- 21.61 KB
- 31
- 1.21.9+26
File Name
ChunkShield-1.0.1.jar
Supported Versions
- 1.21.9
- 1.21.8
- 1.21.7
- 1.21.6
- 1.21.5
- 1.21.4
- 1.21.3
- 1.21.2
- 1.21.1
- 1.21
- 1.20.6
- 1.20.5
- 1.20.4
- 1.20.3
- 1.20.2
- 1.20.1
- 1.20
- 1.19.4
- 1.19.3
- 1.19.2
- 1.19.1
- 1.19
- 1.18.2
- 1.18.1
- 1.18
- 1.17
- 1.16
1.0.1 now supports 1.16 to 1.21.8 and has been properly reworked with extra care to server stability.
Note
- Chunks are no longer scanned in bulk but rather by their individual criteria, cutting lag by 99%
- You will need a new config with this update.
- Bedrock Limit no longer run the risk to remove floors or nether roofs and is aware of the version of your server.
- You do not need to add End Portals to your limits. This is hardcoded to be prevented.
Additions
- Added a stats subcommand so you can see how many preventions were made.
- You can now toggle off what checks you want.
- You can now set a base limit for how many entities are required in a chunk to get checked.
- All checks have a 50% chance to check toggle
- There are now alerts for every action naming the player, coordinates, and each alert type can be toggled.
Changes
- When a block limit is reached, the block removed will now drop as an item if its naturally obtainable.
- The backend for all scanning has been reworked, optimized, and heavily limited to meet conditions.
- Vehicle Chunk Limit is now a Radius Check instead.
- Chunk Scans now have to meet 6 criteria before getting checked.
- Alert Messages are now tied users with the alerts perm.
Fixes
- Entity Limit was one above the listed limit due to a timing issue with Minecraft.
- Bedrock would get removed from the nether roof.
- Various lag issues caused by lack of checks for a chunk to be met.

