File Details
ChestToLoot-1.0.0.jar
- R
- Dec 15, 2025
- 31.10 KB
- 17
- 1.12
File Name
ChestToLoot-1.0.0.jar
Supported Versions
- 1.12
Initial Release (v1.0.0)
Features
- Snapshot & refill of vanilla chests with a per-chest cooldown (
resetMinutes) - Player interaction tracking (click/drag/close) marks chests dirty for later refill
- Player-placed chest exclusion persisted to
exclusions.yml - Discovered-chunk scanning from
.mcaheaders; scans once per chunk across restarts (scanned-chunks.yml) - Time-budgeted scanner with throttles:
chunksPerTickchestsPerTickmaxMillisPerTick
- Villager proximity guard blocks refills near villagers
- Claim awareness:
- Skip snapshot/refill inside GriefPrevention / GriefDefender claims (reflection, configurable)
- Optional no-respawn in claims: breaking a managed chest in a claim causes it to be forgotten instead of respawned
- Colony/Town centers: configurable no-snapshot/no-refill zones
- Auto-unload scanned chunks if they were loaded solely for scanning
- Admin commands:
/ctl status/ctl pause/ctl resume/ctl speed/ctl save
- Periodic autosave of all data files
Notes
- Targets vanilla chests only. Modded containers are out of scope for 1.0.0.
- NPC/automation changes that bypass player inventory events are not considered “dirty” in this version.
Files
config.ymldata.yml(templates, cooldowns)exclusions.yml(player-placed chests)scanned-chunks.yml(discovered chunk ledger)

