ccSpawners v0.2.5
What's new
updating from version 0.1.2? DELETE THE CONFIG AND RELOAD PLUGIN.
- Divided payout, everything is now individual settings, choose what you want to pay for each spawner
- Performance increase, removed dead or not used code
- added permission nodes, now you can limit breaking to certain people/groups
- colorized messages: green means you got paid/success, yellow means nothing happened, red means you were denied/problem/charged
- removed preciousstones for now, until i find a way to implement
- added a lot of logging and messages to players, either confirming, or telling of their fail.
must have vault and worldguard
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
This mod has no related projects

