CustomCrates Revamp/Recode
What's new
This is a major update for CustomCrates. The original source code was long lost among the rubble. After 3 long-awaited years, CustomCrates v3 is finally out fixing a lot of bugs that the original code contained and bringing slightly more options of customizability.
- Command Alias CC has been removed due to clashing issues.
- Removed "ROULETTE" crate type (temporarily) due to some bugs whilst iterating through selected rewards on screen.
- For users who have been using CustomCrates -> for a long time, some crate files have been voided with this recode.
- Fixed PlayerInteractEvent when interacting with blocks (not only crates).
- Fixed displayed rewards not being in-sync with rewards actually given out at the end of a spin.
- Bukkit Scheduling System changed, will not FORCE exit after the epoch time set in the crate's configuration file.
- Inventory Interaction bug fixed, users will not be able to take items out of the inventory of crates whether that be by previewing or opening a crate.
- Fixed boolean changes with glowing items.
- Added more permission nodes.
- Commands now include descriptions
- Commands can now be tabbed.
- Added Auto-Updater
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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