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Catacombs

Catacombs

File Details

v0.9

  • R
  • Nov 7, 2011
  • 549.79 KB
  • 10.7K
  • CB 1337

File Name

Catacombs.jar

Supported Versions

  • CB 1337

Release v0.9

  • Fixed an in-game Null pointer exception during planning caused by special end rooms
  • Fixed bug which caused lava to be able to ignite things in dungeons
  • Fixed problem getting stuck in walls when teleporting to the dungeon end
  • Fixed problem with blocks getting messed up (byte code was lost) when reseting secret doors
  • Fixed serious bug in the dungeon overlap checking code (now also reports offending dungeon)
  • Confirmed spawner protection config option works. Set this to 'true' to force players to place torches around spawners to disable them rather than removing them.
  • Converted code to use bukkit's new configuration code to avoid deprecated warnings during compile
  • Dungeon maps now get saved as text files when dungeons are built
  • Added a series of debug commands to help identify user problems (list <name>, dump, map)
  • '/cat which' or '/cat ?' will now report the name of the dungeon in the crosshairs if you aren't in a dungeon (and it's close enough).
  • Integrated lots of code related to boss mobs that will guard the final chest currently disabled while I run some more tests on it (due in v1.0)
  • *KNOWN ISSUE* (in bukkit or minecraft I think). Client will crash if you build over a chest, so chests are left behind when a dungeon is deleted (filed bukkit bug report #1729)