
TimeSpawner
- 9.0K
- Bukkit Plugins
This plugin will spawn MOB's on determined time and amount defined by you
- 9.0K
- July 3, 2026

TimeSpawner
- 9.0K
- Bukkit Plugins
This plugin will spawn MOB's on determined time and amount defined by you
- 9.0K
- July 3, 2026
Castle Defence for SimpleClans is an attack and defence mini-game for protected clan areas. Defenders must protect their core block from attackers. If attackers break the core, the attacking clan wins and takes control of that area until the next event.
Everything is based on SimpleClans.
The plugin is focused on castle defence, but it can also be used for any defence mini-game system or simply as a protection system integrated with SimpleClans.
Very easy to set up and very easy to use.
/cd <w or wand> - Give you the wand to set an area, similar to WorldGuard
/cd <d or define> <areaName> <clanTag> - Save the selected area
/cd <i or info> - Show information about the area you are in
/cd <l or list> - List all areas
/cd <dl or delete> <areaName> - Delete an existing area
/cd <tp or teleport> <areaName> - Teleport to an existing area
/cd <sc or setcore> - Set the core of the current area to the targeted block
/cd <se or setexit> <areaName> - Set the exit point for players who are not allowed inside
/cd spawn <areaName> - Set the default area spawn
/cd <s or start> [areaName] - Start the event
/cd <e or end> [areaName] - End the event
/cd <sf or setflag> <flag> <areaName> - Set an area flag
/cd <df or delflag> <flag> <areaName> - Delete an area flag
/cd reload - Reload the plugin
/cd <help | ? | nothing> - Show command help
/cd <setautoevent or autoevent or sae> on <intervalMinutes> <durationMinutes> - Enable auto-event
/cd <setautoevent or autoevent or sae> off - Disable auto-event
/cd <setautoevent or autoevent or sae> status - Show auto-event status
The mini-game system is optional and disabled by default to preserve compatibility with existing servers.
Default configuration:
MiniGame: Enabled: false
When disabled, the classic CDSC behavior remains unchanged. Existing areas, spawns, events, core damage, and ownership transfer continue working as before.
When enabled, the mini-game runs on top of the current event system.
Classes are configurable in config.yml.
Default examples:
Commands:
/cd classes /cd class <className>
The mini-game uses safe fallback logic for spawns.
Spawn priority order:
This means that if you do not configure the new mini-game spawns, the plugin automatically falls back to the existing area setup.
Commands:
/cd setgamespawn defender <areaName> /cd setgamespawn attacker <areaName> /cd setclanspawn <areaName> <clanTag> /cd setclanspawn <areaName> <clanTag> defender /cd setclanspawn <areaName> <clanTag> attacker
The plugin automatically detects the player's role:
When joining the mini-game:
When leaving, when the event ends, or when the core breaks:
/cd join <areaName> /cd leave /cd class <className> /cd classes /cd setgamespawn <defender|attacker> <areaName> /cd setclanspawn <areaName> <clanTag> [defender|attacker]
Mini-game commands are shown in /cd help only when MiniGame is enabled.
Every time an event starts, core life is reset.
Start the event with /cd start or /cd start <areaName>. During the event, clans can enter protected areas and try to hit the core. If the core reaches 0, the attacking clan wins the area and the event ends for that area.
You can end events manually with /cd end or use the auto-event system.
You can include flags on your areas:
During the event, all players will be able to place blocks in that area.
During the event, all players will be able to break blocks in that area.
At the end of the event, blocks destroyed or placed during the event will be rebuilt.
Deny clan members from breaking blocks inside that area.
Deny clan members from placing blocks inside that area.
This plugin is installed like any other Bukkit/Spigot plugin. Put the jar file in your /plugins/ folder and restart the server. The config files will automatically appear in the /plugins/CDSC/ folder.
This plugin will spawn MOB's on determined time and amount defined by you
This plugin will spawn MOB's on determined time and amount defined by you