CashControl v1.2
What's new
- Fixed a bug where constant player amounts did not work.
- Added a steal function where if player a kills player b, player a gains an amount of money while player b loses that same amount. {Configurable}
- Permission added
- cashcontrol.stealmoney
Still working on -
Adding fines (Player loses money for killing another player)
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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