Overview
CapturePoints is a team game where players attempt to get control of Capture Points.
Players can select a class, which will give them different weapons.
Players can capture a point by standing near it. The more players who are on a point, the faster it will get captured.
Game modes
- Conquer - Both teams attempt to capture all of the points.
- Defend - One team starts with all of the points in their possession. The other team has a limited amount of time to try and capture them, in order.
Classes
Players can choose a class, each of which has unique items and abilities.
- Warrior - Heavy armor, strong weapons, but moves slowly.
- Archer - Powerful bow, and restoration potions, with a weaker sword.
- Spy - Can turn invisible, except for a set of "footprints" (transparent boots), speedy, but has little in the way of protection.
- Pyro - Immune to fire, has a flamethrower and a powerful fire-axe.
- Medic - Can heal other teammates. Not very strong 1v1.
Additional Features
- All properties, including capture points, game mode options, classes and class loadouts are fully customizable from a config file.
- Multiworld support
- Capture points show visual progress, in the form of colored blocks circled around the capture points.

Installation Guide
How to Install
See also:
Config Guide