BurningMobs_v0.7.9
What's new
- Burn times adjusted, so now mobs should burn at the correct times.
- The burn task is now synchronous (runs on the server thread instead of a separate thread). This should mean that the warning from NoLagg should no longer occur, but it does come with a slight performance penalty (although it is probably negligible).
All Relations
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- Required Dependency
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