BlueMapSkinSupport 3.0 (for SkinsRestorerX 15.x)
What's new
Huh? 3.0 and 2.0? Which one do I get?
- If you are using SkinsRestorerX 15.x or higher: Use BMSS 3.x.
- If you are using SkinsRestorerX 14.2.x or 14.1.x: Use BMSS 2.x.
- If you are using CustomSkinsManager (※ deprecated, consider switching to SRX): Pick your favourite number.
- If you are running an offline-mode server without any custom skin provider plugins installed: Pick your favourite number.
Changelog for 3.0 and 2.0:
- Support for BlueMap 3.8's split per-map player head directories has been added.
- If you want to continue writing to the old unified player head directory, enable
alsoWriteToLegacyUnifiedDirectoryin the config. (※ This is useful if you are like me and have everything symlinked together.)
- If you want to continue writing to the old unified player head directory, enable
- Support for SkinsRestorerX / SkinsRestorer 15.x and higher has been added.
- Fully rewrote and vastly improved the code used for detecting when a user changes their skin using SkinsRestorerX / SkinsRestorer.
- BlueMap 3.8 (BlueMapAPI 2.3.0) or higher is now required as a hard dependency.
- Support technically exists for versions all the way down to BlueMap 2.1 (API 2.0.0) if you have some reason you want to use such an old version of BlueMap. A minor source code modification (documented in the code itself) is required to facilitate this.
- The configured web root directory is now directly obtained from BlueMap, and no longer needs to be separately configured.
- Renamed project to BlueMapSkinSupport, as it's a more accurate name for what this plugin really does.
- Marked CustomSkinsManager as deprecated, since the project has been abandoned. (※ Support was added for this plugin only because someone requested it anyway, as I personally have always used SkinsRestorerX.)
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
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