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BloodMoon GT

BloodMoon transforms Minecraft nights into intense survival events with stronger mobs, dangerous hordes, unique rewards, and destructive enemy behavior.
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BloodMoon-1.0.0.jar

File nameBloodMoon-1.0.0.jar
Uploader
Gui_TuberGui_Tuber
Uploaded
Aug 11, 2026
Downloads
9
Size
25.9 KB
File ID
8626843
Type
R
Release
Supported game versions
  • 26.2
  • 26.1.2

What's new

Changelog - Version 1.0.0

- Initial release of BloodMoon
- Added an automatic Blood Moon every 7 in-game days
- Added countdown messages before the event
- Blood Moon begins at night and ends at dawn
- Added manual commands to start and stop the event
- Added support for the Overworld, Nether and End
- Added dark sky, fog, storms and crimson particles
- Added beginning, ambient and ending sounds
- Added titles, announcements and the Blood Moon Boss Bar
- Added automatic hostile hordes every 20 seconds
- Hordes spawn near a randomly selected online player
- Added lightning effects when hordes arrive
- Added between 6 and 10 creatures per horde
- Added special names for Blood Moon creatures
- Added stronger attributes and special combat effects
- Added the ZÉ RUELA Zombie Boss in the Overworld
- Added the ZÉ RUELA DE WITHER SKELETON Boss in the Nether
- Added the ZÉ RUELA DE ENDERMAN Boss in the End
- Bosses have 80 hearts and permanent Resistance
- Added Diamond and Netherite boss armor
- Added Protection X and Unbreaking X to boss armor
- Added Netherite Swords with Sharpness V and Fire Aspect I
- Added special boss abilities
- Added progressive block-breaking animations
- Blood Moon creatures can break glass in 5 seconds
- Blood Moon creatures can break wooden doors in 7 seconds
- Blood Moon creatures can break wooden planks in 10 seconds
- Iron doors cannot be destroyed
- Fences, gates, trapdoors and logs cannot be destroyed
- Added special mineral drops for Blood Moon creatures
- Each creature drops between 2 and 3 random rewards
- Added Iron, Copper, Lapis Lazuli and Redstone rewards
- Added Diamond, Emerald and mineral block rewards
- Added increased experience rewards
- Players lose their stored experience when they die during the event
- Added automatic creature cleanup at dawn
- Added persistent event progress after server restarts
- Added /bloodmoon help
- Added /bloodmoon info
- Added /bloodmoon status
- Added /bloodmoon next
- Added /bloodmoon start
- Added /bloodmoon stop
- Added /bloodmoon horde
- Added /bloodmoon boss
- Added /bloodmoon reload
- Added /luadesangue and /bm command aliases
- Added the official GUI TUBER creator information and channel link
- Added the official BloodMoon Java resource pack

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