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BleedingMobs

Make those mobs bleed!

File Details

v2.3 [CB1060]

  • R
  • Aug 29, 2011
  • 25.58 KB
  • 1.0K
  • CB 1060

File Name

BleedingMobs.jar

Supported Versions

  • CB 1060

Version 2.3

  • Thanks again to Snowleo, the chunk reload issue was fixed.

Version 2.2

  • Snowleo has added a config file, which allows stains to be toggled for certain events
  • If I have the time, and if I feel like it, I may attempt to add to the config file to make individual mobs toggle-able.

Version 2.1

  • Tweaked a method to fix the onEntityExplode. It isn't completely fixed yet, but I think it's a bit better then it was before. Thank you too [user]Zarius[/user] for pointing out the problem too me

Version 2.0

  • Code has been completely changed
  • Expect to love this plugin A LOT more

Version 1.3

  • Minor bug fix
  • Added additional features

Version 1.2

  • Small adjustment too remove Dropped Redstone

Version 1.1

  • Recoded so that players can't pick up restone that is dropped, and it disappears when they try to pick it up (should prevent any lagging from occuring if a lot of mobs are taking damage)

Version 1.0

  • Finished plugin and released it to bukkit with thanks too [user]nisovin[/user] for helping with a part in the coding

Version 0.1

  • Didn't work at all

No known issues at this moment, please let me know if you find any.