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Biome Spawns

Modifies the mobs that spawn in a biome

Biome

Every feel like your players are not challenged enough? Want them to really be scared while crossing the desert? Boating across the Ocean? Well now you can act! With biome spawns (currently testing) you can choose the mobs that spawn in each biome as well as the rate in which they spawn!

Currently I am experimenting with this. I hope to get support for all biomes in which you can turn on and off all features. As of right now I have created only a desert biome modifier and this is more of a test and to see what you guys think. The next release, v1.1 WILL have customization but version 1.0 will all be hard coded. I would like some people to test this as well as tell me how it works. Bugs, features, comments are all accepted!

Version 1.0 (release/ pending approval)

Deserts currently spawns:

  • Blazes
  • Magma Cubes
  • Creepers
  • Enderman
  • Zombies

Version 1.1 (soon to come)

  • Has customization of mobs
  • More biomes to modify
  • Choose the % in which they spawn
  • Lot more efficient!

Commands (soon to come)

  • /biome - shows help menu
  • /biome spawns - shows the mobs that will spawn in a biome as well as the %
  • /biome add - adds a mob to a biome with a %
  • /biome remove - removes a mob from a biome

Permissions

  • BiomeSpawns.admin

Config

<Biome>
  Mobs:
    <Mob>: true
    <Mob>: true
    <Mob>: true
    <Mob>: true
    <Mob>: true
    <Mob>: true
    <Mob>: true

Biome = the biome, <mob> = the mobs that will spawn.

The Biome Spawns Team

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