BigDig 0.1.0
What's new
Cleaned up a lot of the debugging messages for code that was working and verified all the features built-in are working.
Now looking for some comments on additional feature requests.
Also hoping someone might know how to calculate the cost of a tool (like a pick) destroying a block (like stone or dirt) without having to hard-code it manually, as I would like to keep the tool-cost the same as it is for balance reasons.
A little bit better tested, no bugs that I could find, but I'm sure there are some, so please let me know.
This mod has no additional files

