File Details
Beta v1.1.0
- R
- May 5, 2026
- 12.79 MB
- 18
- 26.1.1+39
File Name
bedwars-BETA 1.1.0.jar
Supported Versions
- 26.1.1
- 26.1
- 1.21.11
- 1.21.10
- 1.21.9
- 1.21.8
- 1.21.7
- 1.21.6
- 1.21.5
- 1.21.4
- 1.21.3
- 1.21.2
- 1.21.1
- 1.21
- 1.20.6
- 1.20.5
- 1.20.4
- 1.20.3
- 1.20.2
- 1.20.1
- 1.20
- 1.19.4
- 1.19.3
- 1.19.2
- 1.19.1
- 1.19
- 1.18.2
- 1.18.1
- 1.18
- 1.17
- 1.16
- 1.15
- 1.14
- 1.13
- 1.12
- 1.11
- 1.10
- 1.9
- 1.8.1
- 1.8
BedWars BETA 1.1.0 Changelog
- Fixed fireballs sometimes placing fire on blocks instead of launching
- Fixed players being assigned to the same team in duo/trio/squad modes
- Fixed the game not ending when only one team remains (with bed intact)
- Fixed teammates being able to damage each other (friendly fire protection added)
- Fixed bows not being depositable into chests
- Fixed shears being purchasable multiple times
- Fixed blocks being unbreakable after exiting setup mode (for OPs)
- Fixed OPs not having build mode enabled on join
- Fixed NPC holograms disappearing or duplicating after rejoining
- Fixed purchased wool reverting to its vanilla name after death
- Fixed team GUI not displaying all teams when more than 7 are configured
- Fixed the game incorrectly ending when a player dies but their bed is still intact
- Added spectator mode for eliminated players — fly around and watch the game
- Added `prevent-team-explosion-damage` config option (TNT/fireball team damage)
- Added `tnt.team-damage-amount` and `fireball.team-damage-amount` config options
- Increased default `waiting-lobby-radius` from 10 to 20
- Added an update-checking system to notify server owners about new plugin versions.
- Fixed issues reported on GitHub, including issue
https://github.com/horiciastko/BedWars2026/issues/8
https://github.com/horiciastko/BedWars2026/issues/7
https://github.com/horiciastko/BedWars2026/issues/6
- Fixed sword, pickaxe, and axe mechanics.
- Fixed Silverfish and Iron Golem behavior.
- Fixed villager logic for Shop and Upgrades.
- Fixed enchantments on shop items.
- Fixed potion effect handling.
- Fixed the endless game bug.
- Fixed item names shown in the in-game shop.
- Fixed team dragon logic.
- Fixed block placement logic when using eggs.
- Fixed NPC-related issues.
- Improved arena reset logic.
- Arenas are now saved immediately after arena creation is finished, with the option to disable this behavior in the folder/config.
- Improved arena shrinking logic.
- Players now take damage correctly when they stay inside the shrinking area.
- Many other minor fixes and improvements.

