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BedHome

Sleep in a bed, and get back to it with /bed!

File Details

BedHome v2.16-UUID

  • R
  • Aug 30, 2014
  • 145.67 KB
  • 40.6K
  • CB 1.7.9-R0.2

File Name

BedHome.jar

Supported Versions

  • CB 1.7.9-R0.2

2.16

  • Added German into the locale
  • Improved French translations
  • Fixed a bug
  • Changed package declaration to match my site
  • Commands now return true

2.15

Notice: If you previously used the 1.7.2 version, add "console_messages" to your config and set it to true or false. Or, if you're lazy, just delete your config.
  • Added UUID support
  • Added a lookup & teleport command
  • Added multilingual localization
  • Added an optional console log when someone sets a bed or TPs to it (default false)
  • Fixed something in the config
  • Fixed console stack trace when console attempts /bed (why would you even do this?)

Thanks to evilmidget38 for UUIDFetcher!

2.0

  • + Beds now stored to beds.yml
  • + PluginMetrics. See the disclaimer.
  • + An auto-updater. See above.
  • + Players can now either teleport to previously destroyed beds, see their co-ordinates or neither, depending on the config.
  • + You can now reload the config and view help with the /bedhome command
  • ~ Players may only have one bed per world. This means a seperate set of co-ordinates are saved for each world, and player must be in the world of an existing/past bed to access it.
  • - Removed the option to configure messages.
VERY IMPORTANT: DELETE YOUR CONFIG TO REGEN IT!

1.0

  • Plugin created
  • + Players can use /bed to teleport to their bed
  • + A permission to allow use of the command
  • + Config messages are configurable
  • + If the player has no bed, they get an error, configurable in the config.

Reloading the config with /bedhome reload does nothing