Guilds v3.0.1
What's new
New Features v3.0.1:
- Added Proficiency Type DISABLE_GUILD_IN_SUNLIGHT
- Added Proficiency Type DISABLE_GUILD_IN_MOONLIGHT
- Added Proficiency Type DISABLE_GUILD_INSIDE
You can now apply new Proficiency Types to guilds to prevent the Guilds modifications from being implemented. For example, a guilds could have double melee damage in sunlight but normal in moonlight. A Guild could have invisible abilities while sneaking if outside only.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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