AquaBreeder

Custom fishing, breeding, aquariums, talents and fish economy for Minecraft servers.

File Details

AquaBreeder-1.2.1.jar

  • R
  • May 29, 2026
  • 328.38 KB
  • 5
  • 26.1.2+15

File Name

AquaBreeder-1.2.1.jar

Supported Versions

  • 26.1.2
  • 26.1.1
  • 26.1
  • 1.21.5-Snapshot
  • 1.21.11
  • 1.21.10
  • 1.21.9
  • 1.21.8
  • 1.21.7
  • 1.21.6
  • 1.21.5
  • 1.21.4
  • 1.21.3
  • 1.21.2
  • 1.21.1
  • 1.21

AquaBreeder 1.2.1

Balancing & Progression Update

  • Reworked Aqua Rod XP balancing and level progression.
  • Catch XP now scales better with fish category, rarity, quality and Aqua Rod level.
  • Improved fish category weighting: higher rod levels now find more Medium/Rare fish, while Starter fish still remain in the pool.
  • Starter and Medium fish can now roll better quality and rarity more often with higher rod levels.
  • Very Rare and Endgame fish remain special jackpot catches.
  • Luck Surge has been rebalanced and now scales more carefully depending on fish category.
  • Golden Hook has been reworked into a bonus-catch ability with a 50% chance to grant a second fish.
  • Time Flow now reduces one active breeding slot by 5% of its remaining time, with a minimum of 2 minutes and a maximum of 15 minutes.
  • Breeding quality has been rebalanced so perfect 100% fish are harder to obtain.
  • Fish category now affects breeding quality progression.
  • Improved Tempo talents: Reaktionsgefühl now visibly increases the green hit area, and Ruhiger Marker now noticeably slows the moving marker.
  • Improved Energy Overload feedback and usefulness.
  • Rare catch broadcasts are now stricter and only trigger for truly special catches.
  • Sell GUI now has more space.
  • Fixed aquarium fish getting stuck in locked slots after aquarium level changes.
  • Added sound feedback when a breeding slot is finished.
  • Fixed parent fish not refreshing their breeding usage immediately after claiming breeding results.

Important Note

Existing Aqua Rods may still show old XP/progression values in their lore after updating. The updated XP curve is fully reflected after the Aqua Rod reaches a new level or when a new Aqua Rod is created/given.