promotional bannermobile promotional banner

Apocalyptic

Survive hordes of zombies as night stretches forever on
Back to Files

Apocalyptic v2.3.6 Beta

File nameApocalyptic.jar
Uploaded
Apr 4, 2014
Downloads
7.8K
Size
100.2 KB
File ID
782863
Type
B
Beta
Supported game versions
  • CB 1.7.2-R0.3

What's new

  • ==== 2.3.6 ====
  • Add command to give Hazmat armor
  • Add option to use dirt as top layer
  • Add UUID support
  • Implement zombie move speed
  • Fix schematic bug
  • ==== 2.3.5 ====
  • Fixed crashes on world generation.
  • Changed texture pack to Curseforge link.
  • Acid rain damage now says "Acid Rain".
  • Acid rain doesn't damage in biomes without rain and snow.
  • ==== 2.3.4 ====
  • Add configuration for oases and abandoned houses
  • Fix NPE when wearing non-hazmat armor
  • (obscurehero) Fix language errors.
  • ==== 2.3.3 ====
  • Added diamond/leather/iron/gold hazmat armor.
  • Some internal and balance changes.
  • ==== 2.3.2 ====
  • Re added resource pack support.
  • Made it so zombies cannot spawn within 16 blocks of a player.
  • ==== 2.3.1 ====
  • Fully implemented WorldGuard Regions support
  • Added Schematic generation (Requires WorldEdit)
  • Fixed SQL errors
  • Switched to new language file system.
  • ==== 2.2.10 ====
  • Fixed a few bugs
  • Added configurable radiation cures.
  • ==== 2.2.10 Beta ====
  • Fixed strings.properties not appearing
  • Radiation now uses metadata
  • Updated Updater
  • ==== 2.2.9 Beta ====
  • Fixed bug related to zombie health
  • Not Yet Fully Implemented WG regions support
  • Preliminary code for zombie grabbing
  • ==== 2.2.8 ====
  • Switched to Perlin noise for worldgen
  • Added (untestested) anti-zombie-conflageration
  • Kept hazmat pieces from being crafted in non-fallout worlds
  • ==== 2.2.7 ====
  • Fixed exception when zombie targeting in non-enabled worlds. (Sorry)
  • Started adding WorldGuard region support.
  • ==== 2.2.6 ====
  • Added permissions
  • ==== 2.2.5 ====
  • Fixed world generation
  • ==== 2.2.4 ====
  • Fixed NPE when zombie targeting in non-configured world
  • Added configurable auto-updater.
  • ==== 2.2.3 ====
  • Removed (broken by minecraft) resource pack to comply with BukkitDev rules.
  • ==== 2.2.2 ====
  • Updated to Resource Packs.
  • ==== 1.5.2:1 ====
  • Completely rewrote. Check documentation.
  • ==== 1.4.6:1: ====
  • Added range for extra zombies
  • Added option to keep zombies from burning in sunlight
  • ==== 1.3.1:6: ====
  • Fixed config rebuilding on startup
  • Added more configuration for spawning.
  • Fixed configurable zombie aggro range.
  • ==== 1.3.1:5: ====
  • Fixed zombie spawning. HUGE ERROR please update
  • Made zombies being faster actually working.
  • Added PluginMetrics
  • ==== 1.3.1:4: ====
  • Fixed config reloading unnecessarily
  • Made aggro range of zombies configurable
  • ==== 1.3.1:3: ====
  • New versioning system.
  • Added more configuration.
  • Added another zombie effect (Poison)
  • Made zombies faster.
  • Fixed unkownMajorMinorVersion error. (Now use 64 bit version or 32 bit version depending on your setup)
  • ==== 1.1: ====
  • Fixed nullPointerException on startup

Built with 1.7.5-R0.1-SNAPSHOT. Will not work on older servers.

This mod has no additional files