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Animorph | Plugin

Morph into a custom model, play emotes, and configure them to your liking.

File Details

Animorph-spigot-1.21.1-1.0.4-SNAPSHOT.jar

  • R
  • Feb 19, 2026
  • 744.96 KB
  • 6
  • 1.21.11+11

File Name

Animorph-server-1.21.1-1.0.4-SNAPSHOT-spigot.jar

Supported Versions

  • 1.21.11
  • 1.21.10
  • 1.21.9
  • 1.21.8
  • 1.21.7
  • 1.21.6
  • 1.21.5
  • 1.21.4
  • 1.21.3
  • 1.21.2
  • 1.21.1
  • 1.21
  • Added 2 new animations for when the player swings with their left and right hands.
  • Added options for the first-person model such as showing arms with custom animations, showing items on the arm, showing armor on the arms, showing the model, and hiding the model's bones.
  • Added an option in the layers to be visible in first person.
  • A new animation controller called “arms” has been added, which will allow both arms to be animated on certain occasions.
  • Animations have been added for when you hold an item in your arms, poses, and arms in first person.
  • A swing has been added for when you hold an item in your arms.
  • The fall_flying pose animation has been added, which is when you are gliding with an elytra.
  • Idle, walk, and sprint animations have been added to the extended pose for the flying animation.
  • A problem with bob viewing has been fixed; it used to cancel all the time, but now bob viewing is only canceled when there is a camera animation.
  • An option has been added to apply an offset to the position of the model in first person.
  • Fixed an issue with text cubes; when mounted on an entity, they did not fit with the model.
  • Fixed an issue with query.yaw; when mounted on an entity, it did not return correct calculations.
  • Partially implemented the system for uploading models, animations, and textures using blockbench with a single click (not yet ready).