ZenXveda Vanilla Plus Shaders v2.1.1
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Zenxveda Vanilla+ Shaders - v2.1.1 Changelog
🌟 Version 2.1.1: Bug Fixes & Latest Minecraft 1.26.60+ Compatibility Update
Version 2.1.1 resolves all critical bugs reported from previous versions and brings full forward-compatibility to run seamlessly with the latest Minecraft updates (v26.60+ / Bedrock Engine).
1. 🚀 Full Compatibility with Latest Minecraft 26.60+
- Latest Engine Parity (v26.60+): Thoroughly tested and verified to run smoothly on the latest Minecraft Bedrock updates (v26.60+), including all modern render engine enhancements and experimental features.
- Universal Cross-Platform Performance: Guaranteed 60+ FPS stability across all devices—Windows 10/11, Android, iOS, Xbox, PlayStation, and Nintendo Switch.
- Seamless Subpack Switching: Instant, glitch-free switching between
Cinematic Shader Fog [Default]andClear Horizon [No Fog]presets via the in-game Resource Pack Settings gear icon.
2. 🛠️ Previous Bugs Completely Fixed
- Fixed Corrupted Moss Carpet (
moss_carpet): Resolved the missing texture glitch where moss carpets displayed purple/black checkerboards by fixing internal block mapping to canonicalmoss_block. - Fixed Red Sand Texture (
red_sand): Corrected invalid texture key tored_sandwith smooth isotropic rotation. - Fixed Ore Flickering & Strobing: Completely eliminated stone background pixel flashing and strobing across animation frames on all ores.
- Squashed Disappearing Coal Vein Glitch: Fixed corrupted animation frames in
coal_oreanddeepslate_coal_orewhere coal deposits would vanish into stone. All coal and iron ores are now clean, authentic 16×16 static textures. - Fixed Grass Block Discoloration: Removed muddy and neon-green colormap-tinted petal overlays from
grass_top. Grass fields are now uniform, lush, and natural across all biomes. - Fixed Cave Dirt Sprouts: Removed random surface sprout variations from underground
dirt, preventing unnatural green sprouts inside caves, ravines, and mines. - Fixed Screen-Blocking Rain: Replaced dense, blinding rain curtains with soft, elegant misty rain streaks (
rain.png) that preserve player visibility.
3. 🌫️ Atmospheric Fog & Subpack Customization
- Preset 1 (Default): §l§bCinematic Shader Fog§r §e[60+ FPS]§r
- Full 65-biome atmospheric Rayleigh scattering, volumetric horizon haze, and smooth border transitions with zero fog pop-in.
- Preset 2: §l§aClear Horizon§r §e[No Fog]§r
- Extended fog boundaries out to 98%–100% of chunk render distance for crystal-clear, unhindered visibility tailored for builders and PvP players.
4. 🌊 Crystalline Water & Ambient Lighting
- Refined Tropical Water: Lowered cloudy base opacity while preserving crisp specular crest ripples for transparent rivers and oceans.
- Pristine Gem Facet Glints: Diamond, Emerald, Gold, Copper, Lapis, Redstone, Quartz, and Nether Gold feature delicate, slow-pulsing facet specular highlights.
- Additive Flame & Soul Bloom: Realistic warm radial bloom halos on torches, lanterns, campfires, and soul lights.
5. ⚡ Pure Vanilla Engine & Clean Distribution
- Zero Third-Party Hacks: 100% native Bedrock engine compatibility (Render Dragon). No Vibrant Visuals, patched APKs, or
.material.bininjectors needed. - Strict Clean Payload: Distribution archives contain strictly native Bedrock game assets with zero markdown or bloat files.
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