ZenXveda Shaders v2.0.1
What's new
ZenXveda Shaders v2.0.1
In-Game Shaders Hub & Settings Overhaul Update
What's New:
- Dedicated In-Game Shaders Hub: Integrated a custom desktop-grade Shaders Hub directly into Bedrock UI via pure Resource Pack JSON UI—no behavior packs or experimental scripts required.
- Instant Pause Menu Access: Added a dedicated ★ ZenXveda Shaders Hub ★ button directly in the pause menu (below Settings) for quick in-game access.
- Settings & Encyclopedia Hijacking: Fixed the Bedrock 26.50+ screen inheritance and controller routing (
@how_to_play_common.screen_baseandencyclopedia_screen.json) so clicking the Hub button always displays the custom ZenXveda dashboard rather than vanilla Overworld movement tutorials. - Vibrant Visuals Setup Guide: Clear in-game instructions on enabling Vibrant Visuals (Deferred graphics) under Video Settings if playing without MB Loader or patches, along with world experiment requirements (Render Dragon Features).
- Subpack Profiles Guide: Built-in guidance explaining each performance tier available in the pack's gear icon:
- Real Ray Tracing (PBR): Glowing ores, glossy water reflections, and volumetric atmospherics.
- Fake Ray Tracing (Low GPU): Vibrant tone mapping and lighting depth with lightweight textures for high FPS.
- Mobile Optimized: Ultra-performance tuning designed specifically for mobile devices and budget hardware.
- Calibration & Video Tips: Added recommended video settings directly in the guide (50%–70% brightness for ideal shadow depth, 4x anti-aliasing, and upscaling tips).
- Cross-Platform Compatibility: Re-encoded all language and UI files in clean UTF-8 (zero BOM) with standard POSIX zip paths to ensure seamless
.mcpackimports across Windows, Android, and iOS.
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