Vanilla Reforged (Vibrant Visuals Pack)

Reimagining of Vibrant Visuals in a realistic, yet stylized way

File Details

Vanilla Reforged V1.3.2

  • R
  • Dec 11, 2025
  • 39.32 MB
  • 7.8K
  • 1.21.130+13

File Name

Vanilla_Reforged_V1.3.2.mcpack

Supported Versions

  • 1.21.130
  • 1.21.124
  • 1.21.123
  • 1.21.122
  • 1.21.121
  • 1.21.120
  • 1.21.114
  • 1.21.111
  • 1.21.101
  • 1.21.100
  • 1.21.94
  • 1.21.93
  • 1.21.92
  • 1.21.90

Alright, listen, I've been busy but its finally time for a new update. This update changes quite a lot about the pack and I'm happy to share it with you all!

V1.3.2

General

  • Fixed an issue that caused the mob flame texture to render black when an entity is burning
  • Reduced Emissive desaturation from 0.07 to 0.02.
  • Adjusted cloud texture to reduce the number of giant clouds that could appear. clouds should now be packed much more closely with vanilla densities
  • Added local_lighting files for preview versions with "renderdragon features for creators" toggle enabled
  • Properly removed orange grass from redwood taiga biomes
  • Enabled mip-mapping to reduce graininess on distant textures

Lighting

  • Adjusted lighting at all times of day
  • Overhauled nighttime visuals
  • Increased sky light from 0.3 to 0.6

Atmosphere

  • Reduced sky saturation at sunset
  • Increased sky saturation during the day
  • Corrected noon to better match day
  • Updated fog for forests, taigas, redwood taigas, and plains

Textures

  • Updated various textures with new pbr
  • Removed animated normal on the nether portal due to a bug

Color-Grading

  • Overhauled color-grading
  • Adjusted contrast values
  • Re-enabled shadows color grading
  • Increased saturation slightly

Water

  • Updated wave pattern to reduce noise on distant water