Realism Visuals v1.5 Changelog
- Enhanced lighting with richer ambient glow and vivid sky intensity
- Deeper Rayleigh scattering for more saturated blue skies
- Stronger god rays and wider solar glare at sunrise/sunset
- Boosted color grading saturation and contrast across highlights/midtones
- Improved volumetric fog with better light shaft visibility
- Added Crimson Forest fog (intense blood-red nether atmosphere)
- Added Ice Plains Spikes fog (dense icy blizzard effect)