Pasta_Shader_v2.1.mcpack
What's new
Pasta Shader v2.0 — Update Log This update cleans up the pack and improves compatibility with Minecraft Bedrock’s current Vibrant Visuals system. Changes Removed custom block texture overrides so blocks use Minecraft’s vanilla textures. Removed the unsupported reflective_surface property from the PBR fallback settings. Fixed sky lighting values that were below the supported sky.intensity range. Kept the existing lighting, atmosphere, water, fog, biome, and color-grading settings. Preserved the original pack UUIDs and version requirements. Revalidated the full resource pack after the changes. No unrelated files were removed or replaced.
A REWORK WILL BE COMING
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