Particle Path Tracing

Work-in-progress particle based renderer
Non colored godrays are yellow-orange at daylight

Non colored godrays are yellow-orange at daylight

Non colored godrays are cool blue at night

Non colored godrays are cool blue at night

Same as land

Same as land

Same as land

Same as land

Description

This resource pack will use only particles and particle overlays to fake path tracing thanks to mc bedrocks molang system there is a lot of math available inlcuding the inverse square law which can be used for planned ray marching.

planned features:
*godrays - complete

*stained glass godrays - in progress
*lava noise - not started

*bloom - not started
*colored point light and point light shadows - not started

*puddles - not started

*reflections - in progress 0/3

If you want to be tester pls feel free to comment as i frequently view the comment section.
Lastly if you feel like keeping my projects going feel free to donate at: https://cash.app/$WilliamDaniels2025?qr=1

The Particle Path Tracing Team

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18 Year Old Modder. I love the challenge of keeping things stricly resource only. If you are interested pls feel free to donate using the link provided

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