NEXUS SHADERS
What's new
Here is a detailed breakdown of Nexus Shaders v2.5.1:
🌟 Overview
Created by nexus975 under NEXUS Studio, Nexus Shaders v2.5.1 is a complete, ground-up overhaul built on top of the RG Shader v3.7 base. Unlike typical Java ports, this project is engineered from scratch specifically as a Bedrock-native visual modification, taking full advantage of Bedrock’s rendering pipeline to deliver high-end, immersive graphics.
🎨 Visual & Atmospheric Systems
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Dynamic Biomes & Skyboxes: Covers over 70+ unique biomes, each featuring tailored color grading, distinct sky shifts (zenith and horizon color blending), and realistic atmospheric fading.
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Volumetric Fog: Powered by format 1.21.90, it incorporates 35 distinct volumetric fog tiers to create realistic density across different environments.
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Sun & Local Lighting: Features a custom day/night keyframe curve with boosted solar illuminance. Over 24+ local light sources—such as torches, lava, sculk blocks, and lanterns—emit realistic dynamic block glow.
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Water & Ice FX: Water includes realistic sky reflections, dynamic caustics, wave motion, and depth transparency. Under RTX, Ice, Packed Ice, and Blue Ice display full mirror reflections.
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Clouds: Naturally dynamic—bright and defined during the day, dimming softly at night.
🖌️ Textures, Mobs, & PBR Engine
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High-Definition PBR: Packed with 3,000+ block PBR textures featuring full normal, height, and MER (Metallic, Emissive, Roughness) maps. Includes full PBR support for all armor tiers (including Copper) and custom pickaxe models across all 7 materials.
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Celestials & Effects: Features a 1024×1024 high-res sun and 4000×2000 multi-phase moon textures. Ancient Cities feature animated sculk patterns and subtle glow bloom effects.
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Redesigned Mobs & Items: Over 385 item textures and updated mob models, including a special aurora-themed Ender Dragon, Creeper, Enderman, Iron Golem, Ghast, Blaze, Warden, Elder Guardian, Spider, Slime, Cow, and Pig.
⚙️ Behavior Pack & Features
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Cinematic AFK Mode: Automatically switches to cinematic camera angles and shuffles through 8 curated soundtrack items (including Aria Math, Tanjiro no Uta, Suzume Lofi 1 & 2, Blue Bird, Akuma no Ko, Koko de Iki wo Shite, and Bargad - Sufr).
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Quality of Life: Built-in Simple Zoom (no spyglass required) and dynamic Weather Particles for rain, blizzards, and sandstorms.
🌌 Dimensional Breakdown
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Overworld: Fully customized across all biomes.
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The Nether: Deep, moody shadows and high contrast.
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Ancient City: Dark, eerie, and atmospheric.
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The End: Retains the vanilla look by design to keep its iconic alien feel.
⚠️ Requirements:
Vibrant Visuals ON: Required for color grading, local block lighting, and water caustics.
RTX ON: Required for mirror reflections on ice and water.
Active Behavior Pack (BP): Required for AFK mode, weather particles, and zoom functionality.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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