Newb Aetheris v1.0.0
Newb Aetheris is a colorful and cinematic shader made for Minecraft Bedrock Edition. It focuses on beautiful lighting, vibrant skies, smooth color transitions, and a more atmospheric world.
Enjoy colorful daylight, warm sunsets, cool and immersive nights, glowing blocks, improved clouds, and atmospheric effects that make the world feel more alive.
Newb Aetheris is designed to keep Minecraft’s original style while adding more depth, color, and atmosphere to your gameplay.
FEATURED
• Colorful Lighting
• Dynamic Day & Night
• Atmospheric Sky
• Custom Sun & Moon
• Dynamic Clouds
• Aurora
• Realistic Water
• Water Waves & Reflections
• Atmospheric Rain
• Dynamic Fog & Mist
• Emissive Lighting
• Ore Glow & Shimmer
• Animated Vegetation
• Torch & Ambient Lighting
• Custom Nether Atmosphere
• Custom End Atmosphere
• End Black Hole
• Rainbow
• Underwater Effects
• Glint Effects
• Animated Particles
• Smooth Color Transitions
SETTINGS
Recommended Settings
Graphics : Fancy
Clouds : On
Smooth Lighting : On
Beautiful Sky : On
Brightness : 50 - 90
Subpacks
Default : Main visuals, enables all effects, may be heavy on some devices.
Low : Slightly reduces the quality of effects or disables them. Uses vanilla clouds. A lighter subpack for low-end devices.
NOTES
• Compatible only with minecraft version 26.45+
• Compatible with Linux, Windows, Android, and iOS. need tools!! join newb community, get tools and tutorials (It's in the MCBE Patches section).
• Performance may vary depending on device specifications and Minecraft settings.
• Some visual effects may look different depending on graphics settings, render distance, and device performance.
• For the best experience, use the recommended Minecraft graphics settings.
• Clouds will only work if using beautiful graphics, turn them off if you're using simple graphics.
COPYRIGHT
Original source : Newb Shader
Author : Devendrn
Modified by : Goboyy22
Proper copyright claims are prohibited!
Users may only use this for personal use, or distribute it by including a link to the original CurseForge or MCPEDL, and including the modifier's name.
Any shader development recommendations or bug reports? Please join Discord by clicking here.
Enjoy guys.