v1.8 Changelog
- Improved volumetric fog with natural blue-sky light scattering
- Stronger god rays in default & desert environments
- Richer, warmer sunlight colors at dawn and dusk
- Brighter skylight fill and more vibrant moon
- Desert lighting intensity increased with golden ambient
- Boosted color saturation and contrast via color grading
- Slightly warmer color temperature for cleaner whites
- Added new dusty intense atmosphere for desert biomes
- Added dedicated desert color grading with warm orange-red push and 5200K temperature
- Applied new desert fog and color grading to all desert biomes (desert, desert_hills, desert_mutated)