🚀 Lithium Reverse
[ This only tightens existing culling rules ]
📌New Update: 2 category Settings, added new culling.
The Culling Version of VulkanCore — Pure Culling Speed Optimization survival mode capabilities
- 🔍 Entity Occlusion Culling: Entities fully hidden behind walls, floors, or solid blocks are not rendered or processed at all. Reappear instantly when visible — no bugs, no missing mobs.
- 📦 Block & Chest Culling (NEW):
- Chests, trapped chests, ender chests, barrels, hoppers, furnaces, blast furnaces, and smokers now fully optimized
- Max render distance: 7 blocks (Low‑End) / 10 blocks (Mid‑End) — blocks beyond this range are not drawn
- Backface culling enabled, double‑sided rendering disabled, animations turned off
- Blocks completely hidden behind others are skipped entirely — eliminates lag from 100+ lined chests or large storage rooms
- 🔇 Sound Culling: Mob noise through solid obstacles is reduced; only sounds from visible entities remain clear.
- ⚡ Smart Render Optimizations: Disables heavy shadows, limits draw distance, enables face culling & dynamic batching — cuts GPU/CPU usage drastically.
- 👾 Full Entity Culling: All mobs including Slimes, Magma Cubes, Camels, Sniffers, Frogs, Allays, and utility entities now have optimized render distances and occlusion checks.
- 📊 Tick Stabilization: Smoothes world updates, reduces background work, removes random stutters for consistent FPS.
- ✅ 100% Safe & Compatible: Works on Minecraft Bedrock 1.20.0+. Only visuals are hidden — inventories, redstone, hopper transfer, spawning, AI, and drops all work exactly as before.
📈 Performance Results
- Before: ~25–35 FPS in large storage rooms / mob farms
- With Lithium Reverse: 55–85+ FPS in the same areas
- Low‑End Mode: 7‑block limit → highest FPS, best for 2GB–3GB RAM devices
- Mid‑End Mode: 10‑block limit → balanced FPS + better visibility, ideal for 4GB+ devices