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Light path RTX

Minecraft ray-traced resource pack that brings unforgetable new experience with Minecraft RTX!

File Details

Light path 1.15.5

  • R
  • May 7, 2026
  • 6.16 MB
  • 3.3K
  • 26.10

File Name

Light_path_1_15_5.mcpack

Supported Versions

  • 26.10
  • Fixed a bug when some textures were not loaded
    - issue that caused mushroom side texture not load correctly is fixed
    - fixed some other textures loading issues
  • Added unique fogs for taiga, roofed forest, and mesa biomes
    - the fogs of desert and mesa now have different styles: this is going to be resolved in the next update.
  • Some PBR textures were changed.
  • Fixed an issue when some leaves types were too reflective
    - vines no longer match the jungle leaves. This is going to be resolved in th next update
  • Grass blocks and some logs blocks now absorp light for better visuals.
  • Fixed a bug when some cross-textured blocks were not displaying correclty.
    - corals and amethyst buds now display correctly
  • Added metalness effect to iron and copper golems
  • Copper golem eyes now glow
  • Fixed a bug when the block held by enderman was completely white
  • Fixed an issue when enderman didn't have correct eyes colour.
  • Drowned eyes are now glowing
    - baby drowneds are not affected by this new feature. The feature will be expended in the next update
  • Added "High" mode to the resource pack - the sub-pack that is designed to look more realistic.
    - Iron golems reflection effect is going to be available for "High" and upcoming "Extreme" Light path modes because of stability issues.
  • Some fog configurations have been updated.
  • All issues that can be detected with console are now fixed.
  • Removed PBR textures for some old blocks, blocks without PBR support, held block textures.
    - Not all PBR textures you can't see during the gameplay are removed. It doesn't cause any stability issues, so others are going to be removed th next update.
  • Fixed some other bugs and issues.