Summary : Add 8 subpacks, 12 outline colors, 7x20 custom option and remove unnecessary things
Add 8 more subpacks
Custom
Scythe for Action & Stuff
3D v2
3D Sharp
3D Cone
3D Flat
Cursor
Sign
Add dropdown option for "custom" subpack settings to every spear variants based on the spear variant inside every subpacks
Default [can use your own textures]
Vanilla
3D v2
3D Sharp
3D Cone
3D Flat
Sharp
Crossed
Scythe
Legends
MC Dungeon
Asterx
Short
Small
Tiny Head
Pointed
Bamboo
Cursor
Sign
Add abilities to make the spear can be use with or without Action & Stuff, so you don't have to switch between the subpacks
Add outlines effect when the spear is enchanted [little sneak peek for my next project]
Add dropdown option for outline colors, there's 12 colors you can choose
White
Red
Yellow
Green
Lime
Cyan
Blue
Dark Blue
Violet
Purple
Pink
Neon
Remove some unnecessary subpacks
3D spears AnS
Crossed AnS
Sharp AnS
Remove some unnecessary files in 3D spear subpack
Remove pack info inside How to Play screen for smaller pack size
Add 4 localization including English, Spain, Mexican, Indonesian Language for pack settings
Re-write and redesign the whole page for better UI and easy to read
have you been bored with the new weapon a.k.a spear textures? well, with this texture packs you can use a plenty of textures and models for the spear. there's about 20+ variants you can choose. and not only that, you can even pick whichever model for each spear's variants. giving you a whole flexibility to it.
ā«¶ā° SUBPACKS
SUBPACKS
DESCRIPTION
CUSTOM
Pick which one you like. You can set them in the pack settings, even when you're still play or inside the world
3D v2
New Textures and Model for the previous 3D spears
3D FLAT
Another 3D model for the spear
3D SHARP
Make it Sharp but keep it 3D not Flat
3D CONE
The cone is more triangular
3D v1
old 3D Model
SHARP
Makes the Blade even more sharper
CROSSED
Makes the Blade crossed each other
SCYTHE
Become a Grim Reaper
SCYTHE [for Action n Stuff]
Action and Stuff have different spear rotation, so i make this for it's not going through player head in 3rd person view
LEGENDS
Spears from some Games and Myths
MC DUNGEON
Minecraft Dungeons Spears
ASTERX
My own spears texture
SHORT
Making the handle shorter
SMALL
Smaller and Cute. so it'll not covering your right screen
At first i just wanted to add pointed cursor, but i think it would be nice if i add a whole set
SIGN
Looking at Spear's vanilla texture, they look alike an arrow LoL, so what if i make a real arrow sign instead
VANILLA
Keep everything as original or default minecraft
ā HOW IT WORKS
Changing to a different Subpacks or Variant
if you're new in Minecraft, and don't know what the subpacks is. please scroll down at the bottom of this Description, and read the FAQ below → you'll find "Pack Settings & Subpacks" section
Set Custom Subpacks
below subpack slider, there's a lot of customization you can set. i separate them so you can choose which variant and model you want. it only set the texture or model to the spear variant you choose, so it'll not messing around with the other variants. it's also giving you a flexibility to use a different model through every subpacks.
How to Control it?
Make sure you've set the subpack to "CUSTOM"
Below it, there's a dropdown button
every spear variants have a dropdown option, with the description above it of which spear variant it'll set
After you pick which one, you're done :)
Even you can change this settings while playing the game
At the very bottom there's dropdown for outline color that's appears when the spear is enchanted.
ā CONTENT LIMITATION
Content Limit
Subpacks
I'm not Adding Outline Enchantment because it's not ready yet, you can use custom subpacks to try it
the Textures that's using 128px resolution will appear thin and feel small. it's because the original model minecraft use
Custom Subpacks
You can only use 2D texture on "Default" option
I can't add old 3D spear model to Custom Model Option, because mojang only allow us to add 20 option to the dropdown setting
the Outline will not appear in first person view when using Vibrant Visual due to different rendering system
Unfortunately, the game only allows dropdown setting to have 20 option. can't be more
You're Allowed
ā Edit this pack for your private/personal use
ā Make videos & media content with this pack as long as you leave a link to my CurseForge or MCPEDL page
ā Distribute the pack using your own or new download link (this pack already using direct link that's safe)
You're Not Allowed
ā Monetise the pack download. Doing so will result in a copyright takedown.
ā FEEDBACK & SUPPORT
Feedback
If you have encountered any issues, i'm open to any of your feedbacks and suggestions. it would be soo useful so i can be better and better next time.
You can leave the feedback in the comment of my page (Curseforge/MCPEDL) or Youtube video. or else, you can also join my Discord Server by clicking the discord logo button down there
Support
big thanks to [å] Ne Zha (@banshokai) - True Spear (@not_rllybad) - CH40S KN1GHT (@ch40skn1ght) - kaiio.xt (@kaiio.xt) for helping me making and giving an advice for this project.
? F A Q
Having a trouble? read some Frequently Asked Questions below, hope it might be helpful
Global and Local Pack
Global Resources Pack
Local Packs
Game settings
World settings
World settings
can be use everywhere in the game [both local world & server]
Local world only [except you're the owner of the server]
Local world only [except you're the owner of the server]
Support achievement
Support achievement
deactivate achievement [except for several addon that's use custom manifest that can turn on achievement]
only you and anyone who activate the pack that can see the modification
only you and anyone who activate the pack that can see the modification
forced everyone in the world to install the mod, or else they can't play
Pack Settings & Subpacks
Subpacks allow you to select between different add-on 'configurations'. it's located inside pack settings.
first of all, you can only change the subpacks from an active pack.
/
Activate button on Old UI
Activate button on New UI
To change the subpack, go to settings.
/
Global Resources Settings
Local World Settings
Find the active pack you wanted to change it's settings.
Tap the pack and Press the gear/settings icon.
/
Pack settings button on Old UI
Pack settings button on New UI
then slide the slider at the top to change the subpack.
→
→
is there any other variety inside this pack?
Another Version or Variations of the Mod/Addon
As far as i know, in MCPEDL all of the files located at the bottom of the pack page description. i don't really know if its having all of the pack version or not
So, I recommend you to go to CurseForge web. if you're currently in MCPEDL, you can scroll at the top, there's a CurseForge button of this pack.
if you've already in Curseforge page. at the top of the page, there's a tab called 'Files'.
there you can find another version or Variations of the pack
Grouped Mod from .ZIP file
[i made this tutorial for user that's on mobile. if you have no idea about this at all, i recommend you to install zArchiver app first].
Sometimes i made a pack that have a lot of variation, and i think making them to be in a subpacks is not a good idea.
I wrapped them into one file, so you can choose which one you like. You just need to extract the files, in some files i told you to change its extension name to a .zip. here's how :
First, open zArchiver or something similar
Find the pack file
Long press and choose 'Rename'
at the end of it's name you'll find one of the words '.Mcpack/.Mcaddon/.Skinpack/.mctemplate/.mcworld'
Change it to .Zip [don't forget to add the .period] After you Rename it. Tap again the file.
choose 'Extract' or 'Extract to <archive name…>'
either all of the files inside it pops up in your current folder, or it'll make a new folder with its file name.
→
there you have it. just install it as usual.
→
what's wrong with my pack
The Pack Doesn't Work?!?!
There's a lot of possibilities about this. I tried to summarize it as best i could :
Adding 2 or more Packs
when you're put 2 or more packs that requires to change .entity, .animation, .geo, .render_controllers.json file, having a high risk for not working as intended.
because, they'll overlapping to each other, where the last pack you add will be the most functional pack in the game.
ACTION & STUFF [AnS]
nowadays it's really hard to make a texture pack that's also support AnS. they obfuscate the code making it even harder to read h4h4.
if something related to any variations of entity animation, model and texture that requires to change entity file, it's hard to change.
yet you can still use any pack that only change the textures that doesn't require any .entity, .geo, .render_controllers file modification.
Pack Order
when you add 2 or more packs, the game will read or use the most top order.
/
Pack order button on Old UI
Pack order button on New UI
as example:
you add 2 packs that'll change the grass texture.
call it Pack A [that turn grass to bread]
and Pack B [that turn the grass to a ball].
if you put Pack A [bread] on top of Pack B,
the game will choose Pack A texture.
n so either the other way.
but then, if you add more pack
[Pack C that'll change grass to a Car]
on top of pack B and pack A.
The game will choose Pack C [car].
so, the game will only read or use the most top pack.
note that this might will makes any other stuff
from pack B and pack A being glitched,
not working or disappear.
defend of the pack order.