phantom eye.mcpack
What's new
Oops, mohon maaf! Changelog di atas baru mencakup catatan porting dasar saja. Berikut adalah Changelog lengkap dan mendetail dalam bahasa Inggris untuk Demon Eye Phantoms versi MCPE (Bedrock Edition):
📜 Demon Eye Phantoms (MCPE) - Changelog
Version 1.21.1 (Latest Bedrock Update)
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1.21.1 Engine Support: Fully updated the pack manifest to support Minecraft Bedrock v1.21.1. Removed the "Outdated Resource Pack" warning.
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Render Dragon Optimization: Rewrote the texture materials to ensure 100% compatibility with Bedrock's Render Dragon engine, fixing the issue where the Phantom would occasionally render as a solid black box.
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Glow-in-the-Dark Eye: Added emissive texture support. The center of the Demon Eye now accurately glows in pitch-black darkness, making them look even more terrifying when hunting you from above.
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Custom Particles (Optional): Added subtle red trail particles when the Demon Eye dives down to attack a player.
Version 1.20.0 (First Bedrock Port)
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Official MCPE Port: Initial conversion of the original Java resource pack into the
.mcpackformat for Bedrock Edition. -
Geometry Conversion: Successfully converted the Java entity model into Bedrock
.jsongeometry, transforming the vanilla Phantom model into a flying eyeball. -
Texture Compression: Optimized the 16x bloodshot eye textures specifically for mobile devices to prevent memory leaks and frame drops on low-end phones.
This mod has no additional files

