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Definitive Vibrant Visuals | Static Light Update

I'm introducing my new project, which I've been investing a lot of time into, hence the name Definitive Vibrant Visuals. These realistic graphics will make you feel like you're inside Minecraft
MCPEDL.png

MCPEDL.png

Description

I'm introducing my new project, which I've been investing a lot of time into, hence the name Definitive Vibrant Visuals. These realistic graphics will make you feel like you're inside Minecraft, thanks to the fact that each biome has a different setting depending on whether it's a warm or cold biome, making the game a more immersive experience.

 

Screenshots

 

- Savannah Sunset

 

- Forest Sunset

 

- Biome Birch

 

- Cherry 

 

- Cold Taiga

 

- Reflection GodRays

 

- Jungle Enviorement

 

- Swamp

 

- Armor and Tools with metallic effect

 

- Night

 

- Light emission from the sculk and include the warden

 

- Copper blocks and golem with metallic effect

Requirements

  • Game Version: To try Vibrant Visuals, you need to enable the beta/preview version in Bedrock Edition and turn on the "Vibrant Visuals" option when creating or editing a new world.
  • Vibrant Visuals in Minecraft Bedrock requires an Adreno 640 GPU (Snapdragon 855) or a Mali GPU (Mediatek 1000 series) for mobile devices. For PCs, a GPU with DirectX 12FL11 is recommended.

Mobile Devices

  • Adreno 640 GPU: This GPU is found in the Snapdragon 855 processor.
  • Mali GPU: The Mediatek 1000 series or a Mediatek GPU.
  • A12 Bionic processor.

PC

  • DirectX 12FL11: A GPU with DirectX 12FL11 is recommended for PCs.

Copyrighted

  • This pack is copyrighted.
  • Distribution of this pack, especially for personal gain or profit, is prohibited.
  • It can be used as a Vibrant Visual Pack and as a deferred pack (preferably use it as a deferred pack so you have all the features available).

Featured

  • This works on Xbox, PS5, Android, iOS and Windows
  • Each biome has a different environment, for example: Hot Biomes have Warm tones, Frozen Biomes have Cold tones...
  • Anything metallic will have a metallic effect. For example: Iron Golem, Copper Golem... Some metallic textures may be missing, but I'll be adding new ones every day.
  • This package has a Low version which removes wavey water for better optimization.
  • Realistic shadows and lighting, polished.
  • Realistic water with equally realistic caustics.
  • Shiny minerals and metallic blocks.
  • Tools and armor have metallic effects..

Changes

  • Static lighting has been added to almost all light-emitting blocks.
  • Reflective textures, such as quartz, have been implemented

 

Candles now have color-based lighting, other blocks have had their lighting tweaked and improved, and glow berries now have static lighting.

It works perfectly in the latest version, v26.12.

Static lighting has been added, which is already available in v26.10. I've added many light-emitting blocks with colorful light, but I'll gradually add all the possible ones.

 

If you want to have better quality content, I invite you to donate your grain of sand.

The Definitive Vibrant Visuals | Static Light Update Team

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