Default RTX 1.1.0
What's new
- "Presets" option has been renamed to "Variants".
- End flash texture no longer appears for "Vanilla" variant.
- Fixed an issue when the material of the concrete was based on it's colour.
- Fixed an issue when the material of the concrete powder was based on it's colour.
- Oak door is now brighter to prevent darkening issues which are happening to some vanilla blocks.
- Gilded blackstone now reflects light correctly.
- Pathway no longer reflects light.
- Fixed the issue when drowned eyes had the wrong size.
- Baby drowned eyes are now glowing.
- Warden glowing parts are now brighter.
- Spider/cave spider eyes are now glowing.
- Fixed a bug when firework rockets could appear black.
- Fixed an issue when the water color of plains biome was unnaturaly blue.
- Plains biome is now brighter.
- Fixed a bug when players was becoming black after turning ray tracing on.
- Water is now darker and absorbs more light.
- Fixed an issue when wind charges had black pixels.
- Added new variant - "Realism+". It includes every feature from "Realism" preset from older versions, but includes more enhancements.
- "Realism" variant no longer includes realistic sun and moon textures. Those only appear in "Realism+" variant.
- Added glowing effect for held torches, campfires and lava bucket, copper lanterns, glow dust, glow berries. Items will have glowing enhancements in any of realism variants.
- PBR of some blocks has been updated.
- Sky is now darker on sunsets/sunrises when it is rainy.
- Unused textures of items were removed.
- Unused PBR textures were removed.
- Wibbly glass visuals were removed from the resource pack completely. Glass now uses 16x16 normal map.
- Witch no longer has any enhancements and displays correctly.
- Removed all components from biome configurations that are related to vibrant visuals.
- Vibrant visuals can no longer be enabled when using this resource pack.
- Wool now uses vanilla material.
- Fixed some other bugs and issues.
This mod has no additional files

