[Beta] Default RTX 1.1.0
What's new
- "Presets" option has been renamed to "Variants".
- End flash texture no longer appears for "Vanilla" variant.
- Fixed an issue when the material of the concrete was based on it's colour.
- Fixed an issue when the material of the concrete powder was based on it's colour.
- Glass is no longer wibbly when using default vatiant. This feature has been moved to experimental features for futher implementing.
- Oak door is now brighter to prevent darkening issues which are happening to some vanilla blocks.
- Gilded blackstone now reflects light correctly.
- Pathway no longer reflects light.
- Fixed the issue when drowned eyes had the wrong size.
- Baby drowned eyes are now glowing.
- Warden glowing parts are now brighter.
- Spider/cave spider eyes are now glowing.
- Fixed some other bugs and issues.
- Known issue is happpening around warden not displaying correctly. I am currently working on fixing it.
- Known issue is happening around glass not reflecting light without experimental features. I am currently working on fixing it.
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