Description
! Dynamic Themes & PvP Utilities !
Tired of downloading massive PvP packs that still don’t have the exact tools you need? We were too. This resource pack was built from the ground up for Minecraft Bedrock Edition to bring competitive players the exact visual edges and customisation missing from other packs. It is aimed at giving players an advantage that normally only addons could do!
Whether you are looking for cleaner visuals, better tracking, or a fresh look, this pack delivers the ultimate PvP advantage.
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### Key Features
Visual Health Bars: Track your opponents easily with clear, real-time health bars displayed directly above players and mobs. (This works in multiplayer, but may not work on some servers)
Customisable Themes: Don't get stuck with one look. Switch between multiple built-in UI themes to match your personal style. (Colour themes!)
Optimised PvP Visuals: Cleaned up elements designed to maximise your frame rate (FPS) and visibility during intense combat.
Dynamic crosshair: The crosshair turns red when you can hit an entity.
Outlined ores: Ores, suspicious sand and suspicious gravel a stylish outline so you can spot them with ease!
Small Tools: The sword and other tools was redesigned to look like it is shrunk down, cleaning up the screen giving you more visibility. (Most recent change!)
Built for Bedrock: Fully optimised for Bedrock Edition performance and cross-play.
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### Terms of Use & Permissions
This is our first published resource pack, and we are excited to share it with the community! However, a lot of hard work went into developing it.
Permission Required: You must obtain explicit permission from the developers before using, modifying, or sharing any assets from this pack. You can use install the full mcpack without permissions.
Where to Ask: Please join our community Discord to request permission or report bugs.
Join our Discord: https://discord.com/channels/1551762270952890368/1551762271892545609
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Developed with 💙 by CaleYo-dot & RufRufDoggo
P.S. Next updates:
Low fire so you can actual fight when being lit on fire.
A low shield because the vanilla shields take up nearly half the screen giving you visibility.
Almost no visibility difference when going underwater, make you see easier.
NEXT BIGGEST FEATURE (worth waiting for): a pointer around the crosshair pointing to the last entity that hit you WITHIN 8 CHUNKS acting like a compass, while keeping the screen decluttered!


