| Changelog : |
Summary : new subpacks, new settings button and sliders to change outline colors & model and remove unnecessary things
- Re-model all baby mobs to fix the wrong size, texture and bones
- Add 2 different pack
- Baby Tweaks v3 [Configurable Settings]
- Baby Tweaks v3 [Separate them into an individual pack]
- Add 3 subpacks for configurable settings pack
- Add 2 subpacks for separated pack
- Adding some pack settings capabilities to set either changing to legacy/old model or keep it in the original/new model
- Add 2 localization including English, Indonesian Language for pack settings
- Re-write and redesign the whole page for better UI and easy to read
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YOUR MERCH SLOP BORES ME!!! 🫩🫩
What kind of mod they are adding into the game LoL
I know some mobs are cute but some are..... ewwwwwww
So, because of that i make this pack so you can choose which one you wanted to change into legacy/old model or keep it in the newest model
I've made 2 type of pack. one is the pack that you can set its settings. and the other is the pack that i separate every single mob into an individual pack
Baby Tweaks v3 [Configurable Settings]
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SUBPACKS
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DESCRIPTION
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| Custom |
Configurable settings so you can choose which one you wanted to change to old model |
| Default |
The settings will be useless cause it'll make all baby turned back into old/legacy model by default. more compatible to play with any other pack, rather than "Vanilla subpack" |
| Vanilla |
Same as Default. but you can only use default/vanilla texture |
Baby Tweaks v3 [Separate them into an individual pack]
if you install this. it'll separate them into an individual pack which you might getting some pack/some mobs that you don't wanna use and requires you to delete them manually one by one, so be careful XD
Changing to a different Subpacks or Variant
if you're new in Minecraft, and don't know what the subpacks is. please scroll down at the bottom of this Description, and read the FAQ below → you'll find "Pack Settings & Subpacks" section
Set Pack Settings
below subpack slider, there's some buttons to turn the mob into legacy or keep it in the new one. i separate them so you can choose which one you wanted to keep. you can even change this settings while playing the game
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SETTINGS
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| Armadillo |
| Axolotl |
| Bee |
| Camel |
| Cat |
| Chicken |
| Cow |
| Dolphin |
| Donkey |
| Fox |
| Glow Squid |
| Goat |
| Hoglin |
| Horse |
| Llama |
| Mooshroom |
| Mule |
| Ocelot |
| Panda |
| Pig |
| Piglin |
| Polar Bear |
| Rabbit |
| Sheep |
| Sniffer |
| Squid |
| Strider |
| Turtle |
| Villager |
| Wolf |
| Zoglin |
| Zombie Horse |
| Zombie Pigman |
| Zombie Villager |
| Zombie |
Content Limit
Custom & Default Settings
Since i use render controller file to edit the mob. you might getting an issue when you're using a pack that's add a new variants (unofficial variants) to the mob
Vanilla Settings
I keep the old way method that i use in previous version just to make it more variative :) it's just keeping the texture with Vanilla/Default Minecraft texture
Action & Stuff
because i change player entity file, there are some features will be missing
- All Armor didn't have outline. i can't add it because it'll change the whole Action n Stuff Armor Model and will ruin the experience.
- if you're using custom character, the outline will not match with the character
- some items that's use render controller will be missing too
You're Allowed
- ✔ Edit this pack for your private/personal use
- ✔ Make videos & media content with this pack as long as you leave a link to my CurseForge or MCPEDL page
- ✔ Distribute the pack using your own or new download link (this pack already using direct link that's safe)
You're Not Allowed
- ✖ Monetise the pack download. Doing so will result in a copyright takedown.
Feedback
If you have encountered any issues, i'm open to any of your feedbacks and suggestions. it would be soo useful so i can be better and better next time.
You can leave any feedback in the comment of my page (Curseforge/MCPEDL) or Youtube video. or else, you can also join my Discord Server by clicking the discord logo button down there
Support
Having a trouble? read some Frequently Asked Questions below, hope it might be helpful
Global and Local Pack
| Global Resources Pack |
Local Packs |
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| Game settings |
| World settings |
World settings |
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| can be use everywhere in the game [both local world & server] |
| Local world only [except you're the owner of the server] |
Local world only [except you're the owner of the server] |
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| Support achievement |
| Support achievement |
deactivate achievement [except for several addon that's use custom manifest that can turn on achievement] |
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| only you and anyone who activate the pack that can see the modification |
| only you and anyone who activate the pack that can see the modification |
forced everyone in the world to install the mod, or else they can't play |
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Pack Settings & Subpacks
Subpacks allow you to select between different add-on 'configurations'. it's located inside pack settings.
- first of all, you can only change the subpacks from an active pack.
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Activate button on Old UI
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Activate button on New UI
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- To change the subpack, go to settings.
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Global Resources Settings
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Local World Settings
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- Find the active pack you wanted to change it's settings.
- Tap the pack and Press the
gear/settings icon.
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Pack settings button on Old UI
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Pack settings button on New UI
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- then slide the slider at the top to change the subpack.
is there any other variety inside this pack?
Another Version or Variations of the Mod/Addon
- As far as i know, in MCPEDL all of the files located at the bottom of the pack page description. i don't really know if its having all of the pack version or not
- So, I recommend you to go to CurseForge web. if you're currently in MCPEDL, you can scroll at the top, there's a CurseForge button of this pack.
- if you've already in Curseforge page. at the top of the page, there's a tab called 'Files'.
- there you can find another version or Variations of the pack
Grouped Mod from .ZIP file
what's wrong with my pack
The Pack Doesn't Work?!?!
There's a lot of possibilities about this. I tried to summarize it as best i could :
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Adding 2 or more Packs
when you're put 2 or more packs that requires to change .entity, .animation, .geo,
.render_controllers.json file, having a high risk for not working as intended.
because, they'll overlapping to each other, where the last pack you add will be the most functional pack in the game.
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ACTION & STUFF [AnS]
nowadays it's really hard to make a texture pack that's also support AnS. they obfuscate the code making it even harder to read h4h4.
if something related to any variations of entity animation, model and texture that requires to change entity file, it's hard to change.
yet you can still use any pack that only change the textures that doesn't require any .entity, .geo,
.render_controllers file modification.
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Pack Order
when you add 2 or more packs, the game will read or use the most top order.
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Pack order button on Old UI
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Pack order button on New UI
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as example:
you add 2 packs that'll change the grass texture.
call it Pack A [that turn grass to bread]
and Pack B [that turn the grass to a ball].
if you put Pack A [bread] on top of Pack B,
the game will choose Pack A texture.
n so either the other way.
but then, if you add more pack
[Pack C that'll change grass to a Car]
on top of pack B and pack A.
The game will choose Pack C [car].
so, the game will only read or use the most top pack.
note that this might will makes any other stuff
from pack B and pack A being glitched,
not working or disappear.
defend of the pack order.
so, choose wisely of your pack order :p